I like the setting and the portrayal of dwindling resources. It is good to see a game where players have a better than 50% chance to succeed by default.
I actually think the odds are too good. On average you have 2 dice on each "skill" meaning you have 89% chance to succeed. If it where 4+ you would have 75% chance.
But what IMHO is most interesting part is that each failure really makes a dip in your chances of succeeding in future. So loosing gear will really feel like you you have lost something.