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how to upload unity windows game

A topic by Restless Swords created Apr 27, 2022 Views: 3,620 Replies: 6
Viewing posts 1 to 6

I have a Unity application built and running on windows.

In the Itch.io upload it looks like it takes files, but Unity windows build result

  • has a 3 top-level file
  • has 2 file directories full of file (131 files in 14 directories)

How do I upload this?  do i need to create a single file windows installer program?

Moderator

No, you need to create a zip archive.

You should be able to specify the directory containing the build if you use butler, but I don't remember if I've ever tried it with a Unity windows build.

This is what I have. The zip file is what I upload - and it contains everything else you see in the screenshot.  Theoretically anyone can just unzip it and run the game .exe.

In other words - select everything - right click - send to zip

https://evolutionarygames.itch.io/cloud-calming-3d

You can download the zip if you want to see an example.


(+1)

thanks everyone, a zip was my fallback approach

(1 edit)

PS: in spite of the butler documentation saying "don't create an installer, use butler" that is misleading

  • all butler does is create and upload a zip file - for unity game it does NOT upload all the individual directories/files
  • so when user downloads the game they get a zip that they must unzip someplace to get the directories/files
    • and then user has to create a desktop shortcut to run the game
  • if an installer is created instead and uploaded, then user just downloads and clicks and runs it

all butler does is create and upload a zip file - for unity game it does NOT upload all the individual directories/files

These are some pointless semantics. The files and directories are in the zip file, hence they are also uploaded.

so when user downloads the game they get a zip that they must unzip someplace to get the directories/files

Yes, that’s how things are done around here. You can’t expect every person to play your game enough that this becomes a problem. An installer is too much overhead for a game I may play not 10 times in my life.

For people who want long-term installation, they can do it themselves or they have the Itch app. What will you do for the latter? Have them install an installer?