The idea of the game is pretty nice, but it doesn't feel finished unfortunately. The assets look very cool, so I hope that you find time to work further on the project after the jam!
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Trypophobia!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #904 | 2.659 | 3.000 |
Theme | #1210 | 2.015 | 2.273 |
Overall | #1461 | 1.639 | 1.848 |
Game Design | #1510 | 1.531 | 1.727 |
Fun | #1562 | 1.370 | 1.545 |
Innovation | #1590 | 1.289 | 1.455 |
Audio | #1614 | 0.967 | 1.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
My game is (was supposed to be) a top-down 2d roguelike of sorts where you fight different fears that manifest in your dreams which was how I interpreted the theme.
Did you write all the code and made all the assets from scratch?
Yes, all of the code was written by me and I drew all of my sprites and the "tileset", and did the animations myself.
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