Play game
Sonar's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #81 | 3.769 | 3.769 |
| Overall | #194 | 3.543 | 3.543 |
| Innovation | #215 | 3.462 | 3.462 |
| Game Design | #218 | 3.590 | 3.590 |
| Audio | #243 | 3.385 | 3.385 |
| Theme | #252 | 3.590 | 3.590 |
| Graphics | #454 | 3.462 | 3.462 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Two dimensions exist in which the player can enter and exit. In one of them, the enemies are not real and untouchable, only their bullets remain to be dealt with.
Did you write all the code and made all the assets from scratch?
Yes.
All of the 4900 lines of code were written during the jam.
The 3D models and textures were made from scratch, so were the sounds and any other assets.
Leave a comment
Log in with itch.io to leave a comment.





Comments
Great game! I loved the gameplay and the models were especially amazing. The fact that you made all this in a week is crazy to me!
I had a great team to work with and we already got some experience under our belts. It helped that we only ever had one level to work with.
Made my top 5 games!
woaahhaoooaao!!!
Game is awesome. You are the only person I've seen so far in this jam to make an fps where it's actually fun to shoot. My only complaint is that it's really hard to dodge bullets when you can't see the enemies and it would be really helpful to see enemies' health.
Definitely an intense game with lots of promise for a cult following.
Fun Game! very engaging.
Most addicting game I played so far!! Can't wait to see how you'll develop the idea more. Played at https://twitch.tv/hedgein , thanks for watching! <3
A great game in all parameters!
It kinda hard for me because i did not played shooters so much.
Think it could be full game after few working on it, great job)
I think I spent the longest time playing this of any of the games this jam. The mechanics played very nicely together and had a lot of depth. The biggest issue I had was I would occasionally get stuck in sword mode and not be able to switch back for a while. Not sure if this was a bug or I wasn't understanding a mechanic, but it was frustrating cause I had the most fun when I was furiously switching back and forth, cutting bullets then blasting enemies. But I had a great time, and with some more polish, this could be a full game. Great work!
That’s incredible.
It’s all balance issues and possibly some obscure bugs that we couldn’t iron out until the end. We will most definitely fix a lot of things and add more content. I’ve already started working balancing stuff.
Thanks a lot for playing.
Cool game ^^ Had some fun playing it :D
Wow, nice game! good mechanic, indeed some more polish would have been nice, but it is playable and fun :)
The idea is really cool and could be expanded upon a lot. It is fun to play and most of the graphics look pretty polished for a jam!
If i had to suggest something, i would say it sometimes could use a little more player feedback. It could be a little clearer when i get hit by something, the current effect is a little easy to miss in all the action.
Congratz on submitting a solid game!
yep, lack of feedback has been a consistent critique point. We kinda ran out of time to iterate over that again. Glad you liked it though.
This is a cool action shooting slashing game! hahahaha One thing probably is to smoothen the camera movements because it feels like there is a sharp movement of the mouse. The 3d models are so cool and surprised that you made all of them from scratch in just a week. All in all, great game, good job! :)
Have you tried changing the mouse sensitivity? Pressing Escape or P brings up the settings menu. Might help with mouse movement.
Thanks for playing.
Ah, now I see. I didn't notice that until now. Now it makes the gameplay even better hahahaha.
It pays to read the game description haha
Nice game! Had some fun. But audio is buggy.
Check out my game too if you have time :)
Can you elaborate on the “buggy” part? Just so I know what needs to be fixed.
Dunno what it was. Maybe something broke during my playthrough, but i had some noize throughout the whole game.
That’s…not very precise. The entire game is pretty drone-ey, especially the bullets lmao
this triggered some good old memories.
those were the games we played at LAN-parties when I were a kid. well done!