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A jam submission

The Monoliths of RealityView game page

Submitted by PixTrick (@Pix_Trick) — 5 hours, 43 minutes before the deadline
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The Monoliths of Reality's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#713.8973.897
Overall#953.7013.701
Theme#1193.8623.862
Innovation#1403.6213.621
Fun#1663.5863.586
Audio#1883.4833.483
Graphics#2623.7593.759

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
My game is about an explorer who turns some things which are not real actually real to calm the gods. They are not real at the beginning, but at the end they might be real.

Did you write all the code and made all the assets from scratch?
All the code is made from scratch and all the assets except 2 textures too, and this is what took me most of the time I think.

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

nice

Submitted(+1)

A really cool game. The music is nice and relaxing.  It took me a while to understand what to do though XD because when you choose something the other 2 is the one that became real instead (which is my fault because I didn't read the instructions and just winging it) and I didn't realize god's request is what you need to turn real. There are a lot of mechanics in this game but I think the possibility hasn't been explored entirely. I still don't find any use for the jumping mechanics (maybe it's for the trap? but the trap itself is quite easy to avoid normally). The Blindness and No torch don't affect me that much (maybe because my screen brightness was quite high xD). Swiftness feels like a buff (which I don't know if it's intentional). The Compass feels kind of useless because it only points to the general direction of the exit and not the door that will lead to the exit, so many times I ends up running around anyway looking for the door that will lead to it (and sometimes I have to go all the way around) . The only thing that is killing me is pretty much the trap that spawns right on the front of a door and if no trap was spawned it feels quite underwhelming. The Exit indicator feels a little bit misleading because I'm preparing for some kind of monster to show up on the red dot indicator :).I'm quite interested in the map itself, was it randomly generated? I Managed To Finish the game in less than 40 sec because there are 2 (or 3 I kind of forget :D) Monolith around the spawn and the exit is also nearby. I Find a bug in the game where the exit and the monolith were put in the same room and the exit indicator doesn't show up because it was blocked by the monolith indicator. Anyway, it's a really good game and I enjoy it very much.

Developer

Well ... You listed absolutely every bug or issue that was remaining at the end of the jam and for those i didn't have the time to do anything xD

You're absolutely right for everything, you did analyze my game very well, respect for that ! 

The thing is that the map is indeed randomly generated, so there are obviously some patterns that are more at your advantage than others (but actually they are pretty rare ;) ), and i really tried to balance the difficulty of the game by making monoliths not spawning too close to the start (well i made it maybe too easy ) or by trying to find a balance between buffs and debuffs, but i ran out of time ! By the way i really thought i managed to fix the "exit on a monolith" bug, but i didn't do very well on that actually xD

Finally i think this project was a bit oversized, or i needed a partner because there was too many work to fully explore this concept. At the beginning i wanted to add some monsters that would spawn randomly in the maze then follow you or attack you when you enter some rooms, but i didn't have the time to do that, my bad ! It was my first time trying that type of game, i didn't want to do something usual like a plateformer or a game where you fight ghosts, so i tried and i'm quite happy with the result, even with the bugs.

I'm really glad you comment my game honestly, it will help me so much improving for next jams !

Thank you so much ! :D

Submitted(+1)

It was quite interesting game!  It was pretty hard to play without the lights, but I managed to somehow xD It was quite fun!

Amazing job!!

Developer

Yeah someone else used this mechanic to finish the game xD

Thanks a lot for playing !

Submitted(+1)

Interesting mechanic!

Developer

Thanks !

Submitted(+1)

I took some time for your game. It's so cool. I don't know how you managed to get your own model, custom animations (for when you talk with the stone) and the fitting music in just 7 days! I really liked your idea of turning fake stuff into real, while also choosing a buff with two side-effects, made your game really enjoyable :D I probably spent way more time in this game than I should have, but it was worth itit. Good job :)

Developer(+1)

It makes me so happy you enjoyed it, thank you for that kind words ! I think you're probably the only one who noticed the talking animation by the way x)

But as i said in my game description i spent maybe too much time on graphics, whereas i should have more focused on the gamplay ...

Anyway your feedback motivates me a lot to improve, you're awesome :D

Submitted(+1)

Of course! I generally was amazed by the graphics :D Did you do it yourself? Maybe we could collaborate on a Game Jam together in the future, as I'm more of a programming guy myself x3

Developer

I did all the graphics by myself yes ! But i won't lie i'm more of a programming guy too xD 

It would be so cool to collaborate, why not !  Let me keep you in touch ;)

Submitted(+1)

What a cool game! I liked the different types of buffs/debuff you could receive. 

Developer

That's cool, thanks for playing ! :D

Submitted(+1)

I liked the idea of making one thing unreal makes the others real. makes me think which one to choose.

Developer

Im so glad you liked the concept ! 

Thank you so much for playing :D

Submitted(+1)

Interesting Concept! I like the Idea behind it.

Keep it going, its one of my favorite 3D Games in this Jam so far :)

Developer

Woah thanks a lot that's amazing ! 

I'm thinking about continuing this game after the jam, i'll see ;)

Submitted(+1)

Great visual, it's an amazing game!

I just rated your game, maybe you can do the same on mine ^_^

Developer

Of course i will !

Thanks for playing :D

(+1)

Man, i loved, the art and the gameplay are interesting and the music made me relax, really good game and good use of the theme, GOOD WORK!!!

Developer(+1)

Woah thank you dude ! It really makes me happy to read these words :D

Thank you so much for playing !

Submitted
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Awesome graphics! probably these are the most amazing graphics I've seen in games till now, i've rated it 5/5. would really appreiate if you check out my game too: https://itch.io/jam/brackeys-7/rate/1418965

Developer

Woah thanks a lot that' amazing ! Let's see what you have here ;)

Submitted

Really enjoyed your game! Keep it up!

Developer

Thanks a lot for playing ! :D

Submitted(+1)

Banger game! Very cool concept that you have to chose one and deal with the others. the map was also really cool and I think it was procedural?

Overall banger game.

Developer

Wow that's so cool you loved it !

And no it is not procedural, the map is 7x7 and for each tile i spawn a door between 2 tiles in a random direction when this direction is not already occupied, and this process is repeated for each tile. But there are some patterns that make some areas impossible to reach, so some tiles don't spawn one but 2 doors in a row to prevent that issue. Finally the last tile might not be able to spawn doors because every direction is occupied, so it's a particular case. 

I thought about detailing all my work in a devlog or a video i don't really know, what do you think about it ?

Anyway, thanks a lot for playing :D

Submitted

If you want to make a devlog video, Go for it!

Submitted(+1)

Visuals are great and gameplay loop is addicting ;D

Developer

That's so nice of you thanks a lot :D

Submitted(+1)

Great graphics, really convey a kind of Indiana Jones ambiance ! Cool music !

Developer

Thanks a lot for the feedback ! :D

Submitted(+1)

good game ! loved the music and graphics :)

Great work

Developer

Thanks a lot for playing :D

Submitted(+1)

Nice Game! Really love the Atmosphere and the Music. 

Developer

Thanks a lot for playing :)

Submitted(+1)

I love how the camera focuses on the monolith when you are engaging. I love how you have no idea what you lose and I love how you can explore it. I am adding this to my collections. Def needs more attention!

Developer(+1)

Wow that's so nice of you it means really something to me ! :D 

Submitted(+1)

I liked it! I didn't really understand what I was choosing when I met the monolith, but it was clear after the choice. Thought I made a choice to not be able to jump, but it was the other way around!  That made it really interesting, like I was cursed by losing the very things I wanted to keep.

Developer

Thanks a lot for the review, that was intentionnaly on purpose to make the choices not clear but i'm glad that it didn't bother you too much ;)

Submitted(+1)

I had a nice time playing this game.

Developer

That's cool, thanks for playing !

Viewing comments 31 to 12 of 31 · Next page · Last page