Reminds a bit of "getting over it", not as frustrating though. Nice job.
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AboutACube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #632 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It was interesting. However, I feel like there's a huge spike from the first level (challenging but possible, and thus interesting) to the second one (Where am I supposed to go?) . Also, I cleared the large platforming challenge near the end of level 1 by just spam clicking above my cube. Could be fixed with some cooldown or something.
Yeah. I screwed up my prefabs and failed to push a more polished version of the game (with another full level) like an hour before the end of the jam. I did lock out the spam-clicking before borking my setup - the tuning for jumps is that you can hold to max charge and slowly fly upwards.
Thanks for checking it out and for the feedback!
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