Thank you, now I'm a bit of a woman too. Great style work, but there is almost no mechanics, so maybe it would be better just to tell the story or take other genre that generates more empathy than the sliders below? Please, watch out how the narrative is created with primitive mechanics: (it's not my game) https://itch.io/jam/mini-jam-97-simulation/rate/1214555 /
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That time of the Month's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #12 | 3.882 | 3.882 |
Presentation | #17 | 3.706 | 3.706 |
Overall | #23 | 3.441 | 3.441 |
Use of the Limitation | #28 | 3.294 | 3.294 |
Enjoyment | #45 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just Me
Software used
Unity, Figma, Procreate
Use of the limitation
I made Movement advance time and fill your collection method and needs, both of which make you lose if not managed. So Movement is Lethal but also necessary.
Cookies eaten
3
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