increasing money is good idea . And ,learning geography is useful for travel.
I want to learn by this. :)
Criteria | Rank | Score* | Raw Score |
Technical skills | #1 | 4.875 | 4.875 |
Serious|Parody level | #1 | 4.813 | 4.813 |
Gameplay | #2 | 4.500 | 4.500 |
Overall | #2 | 4.650 | 4.650 |
Sound/Music | #3 | 4.313 | 4.313 |
Originality | #3 | 4.750 | 4.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Parody or serious?
increasing money is good idea . And ,learning geography is useful for travel.
I want to learn by this. :)
I felt very high technology. I like the countries of the world, so I would like to play more later.
There are so many things to admire, it's hard to know where to start.
First, a map of Europe, then a system of decreasing money according to distance, and a mini-game for when you run out of money...... and so on.
This game is based on an unofficial Famicom game developed in 1997 by a Russian developer, Aleksandr Chudov (video). While I made some additions and coded the PICO-8 version, the original concept is completely taken from that game. Most of my time was spent figuring out how to fit all the code, data and graphics below the limits for a PICO-8 cartridge file.
It's amazing to able to choose the problem for each district.
And title screen is so great.
When I took a quiz on the place name, the shooting game suddenly started, but these two quality was high.
After you correctly guess the name of the country, traveling to it requires money. If you don’t have enough, it offers you a choice of either (1) picking a different country or (2) playing minigames to make more money. One of these is a math shooting game, another is “sokoban”, and the third is a slot machine.
If it started suddenly, then that’s a bug, because there are several menus the player has to go through before the minigame starts.
What can I say? This is a perfect fit for this jam. Executed so well! <3
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