Fuunky, the concept is great, and playing defensive instead of offensive is a mice twist in this jam, though i will add that the controls are very confusing and easy to forget mid-game or whenever you come back to the game, but you've been told already before so I won't bother you with the details
Play game
De uno, pluribus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 3.683 | 3.833 |
Aesthetics | #24 | 3.283 | 3.417 |
Overall | #26 | 3.102 | 3.229 |
Gameplay | #31 | 2.802 | 2.917 |
Sound | #35 | 2.642 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://twitter.com/The_Lawful_/status/1462482158543589387
Comments
Thea art and animations were awesome, but I found the game to be a bit too hard. Trying not to let your main character die is difficult, and it becomes even more difficult trying to control the other clones. Despite everything I had a lot of fun and it would be really cool to see more, because the primary concept is really really interesting!
I like the idea a lot, but i feel it's a little hard but because of the controls. Great work
Nice little platformer, took me a while to figure out what the controls were on a keyboard but it worked pretty well once I got the gist :) I think the jump feels a little bit too floaty for my liking, but otherwise it's a polished little game with a really neat, unique implementation of the theme - great job!
Really liked the squash and stretch on jump animations and implementation of throwing your clone. It adds an extra element to avoiding hazards that a pro might be able to go ham with. I am not a pro.
Cool game like the art! Sometimes when taking damage tho I lose more than 1 clones wondering if maybe you are using collisionstay instead of collisionenter?
Thanks ! I like how it turned out also :)
Enemies and spikes make you lose two clones, it's basically an incentive to throw your clones at the enemies (losing only 1 clone and gaining 50 points), rather than tanking them and losing clones more quickly. It is a little counter-intuitive I suppose, oops.
Thanks again for playing !
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