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(+2)

The math:
((Actual non-pending payments * Prolly the money you got per sale after itch 10% share by default & processor fee) * 30% tax since you didn't give itch your TIN ) - Tax Identity Verification

The result:
((25*.38)*.7)-3= 3.65

Couple of cents off, but it looks accurate to me

(+2)

You're right, itch.io scammed him off 5 cents!

Either that or rounding errors...

   and you itch.io scamers  set  the default revenue  sharing to 40%  . omg, NOW I SEE IT, fees, procesing, taxes, and 40% default  cut in revenue sharing ,  yeah thats  about right, Evrybody get   something,  just not  the developer! what DISHONEST WAY to live of sombodys work,Shame of you,

we are  really glad we didnt, uploaded more  games on your platform ,you scamers

(+4)

Good thing your game is an asset flip of the most degenerate kind.


Nothing of value was lost.

(+2)

I actually thought they put some effort into that game. No way a bought template project could've been that bad.

(+2)

Of course you need to pay fees processing and taxes, The platform is not going to operate at a loss just to give you a bigger cut.

(+1)

Wait are... are you serious?
D-duh

Did you actually just close the screen after filling the payment forms? Like fuck the first thing you get shown after you get done with the tax interview IS the percentage. You can set it however you want.

Bruh

(1 edit) (+2)

This is the law for international trade for all business, if you had spent the time getting the correct paperwork for the IRS and correctly price the game to profit, you'll would have enough to maybe get $20 . You rushed though the tax software  and didn't consider the fees.

(2 edits) (+1)

The default is 10%, if it's showing 40% it is because YOU increased it to 40% at some point while having a brain fart. https://itch.io/docs/creators/payments