Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

itch does not Pay developers within 1 week of gettin paid from customers

A topic by deepdive87 created Nov 05, 2021 Views: 1,913 Replies: 30
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 1 to 6
(1 edit)

We  are still not  able to obtain  payments from 18 days  ago. MODERATORS  lie,  itch.io is  unthrusty platform! they, arichivise threds with lie like answers!!! fuck you

Pinned ReplyAdmin (3 edits) (+3)

itch does not Pay developers within 1 week of gettin paid from customers

That is correct, we have a fixed timeline about how payouts work to prevent fraud, scams, and other issues to ensure everyone on our platform is operating with minimal risk.

You don’t have any payout requests on your account, so we are unable to even begin the process to send your earnings.

I strongly recommend you read our guide about getting paid here: https://itch.io/docs/creators/payments

And to respond to your other thread, you should familiarize yourself with: How payment processor fees work

If you sell something for 1 dollar, you’re going to end up losing a lot to PayPal and the credit card processor due to how they collect a fixed fee per transaction.

If you’ve decided to remove your content from our platform, please contact support so we can refund all transactions for content on your account. Removing content that people have paid for is not something we can support, so we ask that you either restore the content or you find another platform to use and we can refund all payments that took place.

Thanks

(1 edit)

fuckl your scamy platform

 this is  what you call fair    deal?  people  pay 29$ and i get 3,6$  thats a scam to me

(+2)

People pay 29$ and you take away their game. That's a scam to me.

(1 edit)

no  its not,  they took content in form of downlodable  files, worth  hundrets of dev hours, I dont  get even a single  $from it  and Iam called  a scamer,  you  have very twisted logic  ,27people  paid 1$ and 1 person paid2$, it makes 29 $,and developers  revenue is 3.6$, it means that dev gets  1/8 of gross reveneu, thats  stupid  as  fuck, Steam takes 30%  cut, well itch takes 700%

(+3)

If itch took 700% you would owe them 203$.

If you edit your profile you can select how much of your gross revenue to give to the platform, it is under "Revenue sharing". By default this setting is at 0.1 but you can change it from anything between 0 and 1 in 0.01 increments.

(+1)

On Steam you'd be $100 short.

at  least   steam is honest, not as  scamy as itch.io is

So you'd rather lose about 80$? lmao

(+2)

The math:
((Actual non-pending payments * Prolly the money you got per sale after itch 10% share by default & processor fee) * 30% tax since you didn't give itch your TIN ) - Tax Identity Verification

The result:
((25*.38)*.7)-3= 3.65

Couple of cents off, but it looks accurate to me

(+2)

You're right, itch.io scammed him off 5 cents!

Either that or rounding errors...

   and you itch.io scamers  set  the default revenue  sharing to 40%  . omg, NOW I SEE IT, fees, procesing, taxes, and 40% default  cut in revenue sharing ,  yeah thats  about right, Evrybody get   something,  just not  the developer! what DISHONEST WAY to live of sombodys work,Shame of you,

we are  really glad we didnt, uploaded more  games on your platform ,you scamers

(+4)

Good thing your game is an asset flip of the most degenerate kind.


Nothing of value was lost.

(+2)

I actually thought they put some effort into that game. No way a bought template project could've been that bad.

(+2)

Of course you need to pay fees processing and taxes, The platform is not going to operate at a loss just to give you a bigger cut.

(+1)

Wait are... are you serious?
D-duh

Did you actually just close the screen after filling the payment forms? Like fuck the first thing you get shown after you get done with the tax interview IS the percentage. You can set it however you want.

Bruh

(1 edit) (+2)

This is the law for international trade for all business, if you had spent the time getting the correct paperwork for the IRS and correctly price the game to profit, you'll would have enough to maybe get $20 . You rushed though the tax software  and didn't consider the fees.

(2 edits) (+1)

The default is 10%, if it's showing 40% it is because YOU increased it to 40% at some point while having a brain fart. https://itch.io/docs/creators/payments

Chad

(+4)

Is waiting a bit for transactions really such a huge issue?

It shouldn't be unless you are running a scam.

a month? two?  dude, we no longer sell  games on itch from now on, unthrustworthy  platform! 

(+3)

Did you just remove your paying customers downloads?

More like untrustworthy developer.

are  you out of your  mind, 1700 free download, game "gross revenue" 28 $" which i cant  even withdrow a single $ after 3 weeks?  that's  scam to me

(1 edit) (+1)

People paid to get access to the files.

Then you took away their access. You have their money, but they do not have the product they bought. There is no way a refund will not be issued unless you provide the people that paid you access to the content that they paid for. This should be common sense and reflected in consumer protection laws.

(2 edits)

oh  thats  a  scam  right  there on itch part, first of of, i dont  have  any of  their  money since  3.6$ from 29$ can not be  paidout, I hope all itch  servers  burn in Hell,, it looks like  your UI   is  designed to scam developers,  They see GROSS REVENUE, but the acctual  number is 1/8 of it,  and  itch default cut is 40%

(+1)

You can change what you give to itch.io mate ~ you can give them nothing if you so wish.


If you think Steam is a more fair platform (which goes against the common opinion), feel free to put your content there instead. Steam take a much bigger cut (30% > 0%; You cannot change how much they take.) and require you to pay 100 dollars for a page.

(+1)

Welcome to the difference between net and gross revenue.

Reading this might be a good start.

Just because you don't have 3.6$ in your hand doesn't mean itch.io didn't pay you 3.6$. You must reach at least 5$ before you can initiate a payout. What you have at the moment is a future liability for itch.io to pay you 3.60$ when the total reaches at least 5$ and you request a payout.

Also the default itch.io cut is 10%, lying will not help you. All lying about the default itch.io cut will accomplish is deplete your remaining goodwill.

'uge scam

this is not trump tower worthy

(+5)

Interesting article here.

Steams 30 cut is actually the industry standard

"Another source also stressed that just because a retailer takes 30% doesn’t mean the developer of the game actually gets the other 70%, saying publishers often earn between 30-70% of a sale themselves depending on the deal that has been struck. There are also engine licensing fees to consider (games that use Unreal have its 5% fee waived if they are sold on the Epic Store), taxes, and other costs not factored into what many people assume the actual creator of a game earns. One source said their takeaway from a physical retailer at the end of the day is often between just 10-15%."

So my guess is that if this game had been sold on steam, instead of 3.6 you'd have...

Drumroll please!

(100-25*.18*0.7)*(4-5)$=-96.85$

LMFAO
Nice

Admin archived this topic