Sooo...
I really liked the battles of your game, especially the fact that the Health and the Willpower depends of the person who is cured.
The mapping is quite effective and the characters are likeable.
So, GG.
Criteria | Rank | Score* | Raw Score |
Theme interpretation · Interprétation du thème | #7 | 3.814 | 4.000 |
Storytelling & Writing · Écriture et narration | #15 | 3.623 | 3.800 |
Overall · Note globale | #16 | 3.528 | 3.700 |
Gameplay · Systèmes de jeu | #17 | 3.337 | 3.500 |
Aesthetics & Mood · Esthétique et ambiance | #29 | 3.337 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Mack (Sprites / Tilesets)
Nekomoo, Avery (Icons)
Rengoku Teien (Music)
See Game page for full list (Scripts)
Language
English
Sooo...
I really liked the battles of your game, especially the fact that the Health and the Willpower depends of the person who is cured.
The mapping is quite effective and the characters are likeable.
So, GG.
After playing the fixed version of this, I can say this was one of my favourite games of the jam. I really liked your maps and the combat was very imaginative.
I tested your game and here is my opinion :
The positive points :
-The music is nice
-The "kinematics" are well done
-The dialogues are correct
-The theme is very well respected
-The "monsters" are varied
-There is no spelling error
The negative points :
-The cards are simple
-The fighting is quickly repetitive.
Conclusion :
The game is very nice, it contains music that are also nice. Even if the cartography is very simple and the fights are empty of interest (there are even a little too many, I think). The dialogues are nice too (I repeat myself a lot no?) Bravo for creating this game in 3 days
Grade : 3,5/5
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