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(+1)

The game seems to run a lot faster in my computer than in your gif. It makes it really hard to play right now, tell me if you know what could be the problem! I really want to properly play this game.

It's hard to tell what you mean without any further information... how fast do you mean? Is the bullet moving off of the screen faster than you can react? The gif I took is a bit slower than the actual gameplay because of my old PC.

It's hard to explain, think of it as a Youtube video, your gif is the x1 speed and in my computer it looks like it is at x2 speed. It's hard to pick the bullet direction when you are playing this way.

Ahh well this may just be the default speed of the bullet... By default it has a fast constant speed but this may change in the post-jam release.

The way I programmed it, I believe that if you're using a smaller monitor, everything is closer together which could make it harder to play so watch out for that too.

I've already started working on a post jam version that should address some of these issues and improve general gameplay so hold on tight, it'll be out soon 😀

I'll wait for the  update then x)

(+1)

It's because you do not use delta time. That means it will work fine with 60FPS, if he is using a 120FPS monitor or vsync is disabled it will be faster.

(1 edit)

as Luke100000 said, this may be due to a programming quirk with how often the update function is called which I'll try to fix in the new release.

A short-term fix may be setting your monitors refresh rate to 60Hz and seeing if that fixes the issue.

The post-jam version is now live if you wanna check it out ;)

https://pixelcod.itch.io/contra-positive