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Ahh well this may just be the default speed of the bullet... By default it has a fast constant speed but this may change in the post-jam release.

The way I programmed it, I believe that if you're using a smaller monitor, everything is closer together which could make it harder to play so watch out for that too.

I've already started working on a post jam version that should address some of these issues and improve general gameplay so hold on tight, it'll be out soon 😀

I'll wait for the  update then x)

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It's because you do not use delta time. That means it will work fine with 60FPS, if he is using a 120FPS monitor or vsync is disabled it will be faster.

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as Luke100000 said, this may be due to a programming quirk with how often the update function is called which I'll try to fix in the new release.

A short-term fix may be setting your monitors refresh rate to 60Hz and seeing if that fixes the issue.

The post-jam version is now live if you wanna check it out ;)

https://pixelcod.itch.io/contra-positive