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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,758 Replies: 2,627
Viewing posts 1,701 to 1,736 of 1,736 · Previous page · First page
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My husband and I have been playing this in co-op and love it. We'd love to see a way to repair hooks, axes, etc. Also it would be amazing if we could land on other rafts and maybe do quick repair or have a way to attach them to our rafts.

Please note that we are most active over at the steam forums and the official Raft Discord at: https://discord.gg/raft

Deleted 5 years ago

those are all great ideas! and, the shark is really not a threat, like at all. i play with 3 other people, and we have shark bait for days, so... yeah...

                Not sure as to how or what direction you are taking this game, but I have idea that I believe would bring a nice twist to the game. when players finally find utopia. flip the script and turn it in to a mission base survival game, more tech to be learned, giving better gear and such. maybe missions to help keep utopia running and functioning. missions that take players out in to the depths of the area around utopia to add to the game play, with co op in game this would bring even more game play to this already great game, but like most survival games you get to a point of board and what is the point of playing. So turn market on its ear and give this game a twist when they get to utopia. Just idea

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 I think the player should be able to make floors walls and ramps out of metal and  bigger islands  And mines for the  Islands   To mine up stone ,metal, other ore, and oil, 

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make this game free but make a spot wear they can donate so then they have a option to pay or not pay for it

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Making Bruce(shark) more fun

Fighting with Bruce could be more fun.

  • Make it possible to actually avoid being bitten when you react very
    fast or make him cancel his attack when you hit him just in the right moment/spot
  • Make Bruce far more dangerous. Make him take like 70% of your health and cause bleeding so you bleed out when you don't react good swiftly
  • Make it hard with good gear and next to impossible naked with bad one
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I would like to see enemies like a giant octopus or squid, and maybe even the Kraken during a storm.  If you ever come up with PVP that would be cool too.

I would LOVE to see dedicated servers more than any additional gameplay elements. It's irritating beyond belief when the host has to leave but there's still 4 other players who just put 6 hours hard work into this world and want to keep playing. Not only that but our poor Australian friends who have potato internet really need a break :)

Other than that, me and my friends are loving the game.

I second this

1. A Smithy to craft better tool like the metall spear.

and so use the smithy you need coal and you can craft coal witch 2 different wood types. soft wood from the palm and hard wood from rare woods on islands

2. a rudder for self-rotation

3. a harpoon

4. a mortar to craft chemical like a underwater torch

Dear devs,

So i really like your game, playing this with friends has been a very relaxing and alround fun experience, i think you have a golden formula of gameplay on your hands right here but right now the main thing that seems to be lacking is the end game. Exploring the world and making your raft better is nice and all but it won't stay fun forever. 

I think i have thought of  a pretty good solution for this problem though. Now disclaimer: i know nothing of gamedesign or the technical capabilities of your engine so if the things i'm saying are actually borderline impossible ignore them i guess.

When i played this game for the first time i couldnt shake the feeling that it was kind of like sea of thieves but way WAY better. So i started thinking about how good a game could be that combines the best elements from both.

I will now try to describe the gameplay experience for a new player the moment he and his friends download and boot up this game.

1. Building a raft. This stage would be really similar to the gameplay as it is right now. You load into a singleplayer game with your friends and you just start collecting stuff to build up your raft. on Islands you can find weapons and you have a map that fills the places where you have been(would be nice if you could name places you discover yourself on that map). after a bit of exploring you find a corner of the map where there are a lot of enemies, obviously you only want to go there once your raft is trong enought to take them, so for now you keep exploring.

2. going PvP after some time you and your friends have built a pretty strong raft and you feel confident you can take on that area, a boss fight ensues. if you manage to beat that boss your ship is repaired and you are teleported to the next world, this world has better loot to make your raft even stronger, it has some ai that bother you every now and again, but most importantly you are playing a PvP game now!!. Just like in sea of thieves you will have to watch out for enemy ships who will try to fuck you up all the time to steal your cargo. Now i'm thinking the destruction of your ship will make your ship reset completely to what it was when u entered that area. The endgoal in this area should be the same as in the first one. you beat a boss to progress to an area with even stronger ai, even better loot and even stronger player controlled enemy rafts. this system of progression could also be used as some kind of ranking system where that first world is unranked, the second bronze, the third silver etc. this will make sure this game doesnt die like sea of thieves because there's no progression.

I think this system could work really well especially since the downfall of sea of thieves was that nothing was customizable except clothing which made it hard for me to really care about my ship. whereas in this system, you and your friends will have build your ship with blood sweat and tears and you will want to show the world shes the best and reach high elo with her.

of course this is a very rough draft of my ideas for this game and i would like to hear from you about why you think it can or can't work.

regards and kisses

Abe Wichers (abewichers@hotmail.com)

Is there going to be a PAUSE button added? It would be handy when RL stuff comes up.

Seconded.  Save/quit is a work around, but a pause would be quicker and easier.

Found that if you turn off allowing Friends to join the game will pause with ESC.

Make Raft 1.05 On Mac And Linux

Because I Am So Tired Because Raft 1.04

THAKNS

i was thinking about how to improve/add more content to the research table aswell as possibilities within the game. i've been noticing that when a bit further in the game the general need for plastic goes down whilest they do always end up in my collection net, i feel like a good way to expand the research table aswell as dealing with the plastic. is to create a new researchable the ''chemistry set'' in wich you can turn a glass into chemistry cups (and perhaps use other materials for other chemistry components) and in real life you can turn plastic back into oil, or a different liquid fuel. so with a chemistry set in game, and therefor unlocking the ability to make oil and other potential substances we can expand the list of things to research/build like for example having oil and fuel as a requirement for a motor that can drive your boat.

also perhaps other materials that can be converted by the use of a chemistry set, maybe materials that arent yet in the game but can be found on or around islands in the future.

im looking forward to seeing new suggestions regarding the idea of a chemistry set.

Hi, its been a while since comment but, I just downloaded and played the game. I havent read all the comments but yet there is something I would have like to have in game and its perhaps a slow calm and relaxing music. I tought it might have been by design but, if in the debris we can gather there was more useless stuff like old bottles or balls or stuff just to hang somewhere, but also a music box. A music box that the player would have to crink to get like 15-30 sec of music. I think it would be great. thanks.

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hello i want rejoin your server for playing raft multiplayer

Deleted 1 year ago
(2 edits)

Several of your suggestions have already been implemented in one way or another in the Steam version of the game.

Shark can't attack foundations and collection nets reinforced with foundation armor.

Most tools have upgraded version made from scrap or metal. There is also upgraded grill and water purifier among others. The official Raft wiki, while bit outdated, shows most of the new things introduced.

There is Peaceful mode where hostile animals don't attack the player or their raft.

Next large update will introduce tamable animals and animal pens among other things like personal armor and backpacks

que hayan muchos mas peces como ballenas,mas tiburones,que se puedan investigar mas como investigar  todo lo del buso para que respiras mas bajo el agua y nadar mas rapido,que de dia haya mas holas sin que haya tormentas y mucho mas


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I think there should be an oxygen tank that you can craft out of metal ingots, and also maybe reinforced flippers. These would allow you to stay underwater for much longer, the goal of which would be to go to a new area: the Deep Sea.

The Deep Sea could have new precious metals and resources used for crafting new, more powerful items that might be used for other things within the same update. I'm imagining an obviously dark underwater place (you'd need to be able to craft a headlamp as well) full of:

- Deep sea vents that damage you if you swim into them, but also have small white crabs (like the Hoff crab) near them that you can catch to cook up

- Anglerfish that bite you but drop glowing bio-luminescent 'pearls' if you kill them, these could be used to craft an upgraded headlamp

- Other creatures such as viperfish, isopods, giant tube worms, pelican eels, etc.

- Shipwrecks and/or sunken submarines, in which you could find lots of good resources

I'm just riffing with the thought that there should be something deep underwater, and I feel this could be a fun addition. Thoughts?

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$0.00

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Love the game :D I'm playin on macos and everything fine (no errors at all).

- I love that there is possibility to automate catching garbage and would love to have posibility to automate catching fish and cook, and grabing a salt water as making it fresh. so I don't need to do this manually.

- Yet another one: is to making something like Spike around the "boat" to protect it from the sharks. 

my twitch account is: https://www.twitch.tv/entond and I'm helping with localization to ukrainian/russian for free (let me know if you interested).

I really Love this game! Watched alot of streams and now started to play my self! I really have one issue. When i bump into an island and my raft is turned there is no way to turn it back. I would love to see if we can make a rudder or something. That you can turn the same way as the sail. Hope to see something like that soon! Other than that the new Steam version is amazing! 

It seems there will be rudder in the next update:

https://steamcommunity.com/app/648800/discussions/0/2944710017709057539/?ctp=2#c1626286205696683405

Yeah i saw it after i posted this! Sorry for the usless post! Thankyou for the Reply! 

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No problem. I recommend you post on Steam forums in the future as itch.io forums for Raft are no longer maintained (and this is for discussion about the free prototype in the first place). Even I check the site only now and then.

Please make the player respawn after death.

Curious... do you ever work with 3rd parties on new games? I'm following Chronicles of Elyria at the moment, but as far as I can gather their water content is negligable. Raft's water content is pretty cool - is there potential to negotiate a share cut and add some of this sort of content there?

Suggestion: On joining a multiplayer session, trigger the mousewheel event / scroll. This appears to fix the bug where the hook doesn't work for joining players.

Suggestion: Add whales and turtles as occasional encounters.

Mac compatible from steam pleeeassee.

Is there a decrease of jumping distance in the latest update? It probably makes trouble in  moving  in our  built boats.  We need to do some  changes on our boats unwillingly in order to move from different parts. SO I suggest   do not change the  distance of jumping.

Devs can you please make the signal receiver stay on the number it is set to when the game is exited? Every time I reload the game the number is set to the first signal so when I go exploring I always end up going in circles and it is very frustrating. I know this thread is old but I figured that you might like to have more recent feedback.

A Creative Mode Would Be Awesome

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There is Creative Mode in the Steam version of the game (Raft can't move and there are no islands or anything else to discover in that mode though). There is not going to be further updates to the free prototype available here.

hey, i LOVE this game, bbbuuuuttttttttttt, there could be an optain to befriend the robots in the dome thingy. just my idea

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A couple of suggestions.  A simple rudder would be nice for early game steering.  i.e. made of planks and has to be steered by hand.  Also make the candle bottles able to be lit.

hi there 

i really love the game keep it up!

when i play the game and saved SHOGO, the guy who was in the ice land

i thought he could be usefull if he come to my ship 

so please add some thing like that "finding people in the game who could be recruited to help us in our journeys"

some things like:

fighter:  who could fight the shark and follow us in the island to fight other monster "able to die and respond later in the bed" don't want to lose em  xD

farmer: who could auto farming

cleaner or worker : "i find that there is birds eating my fame xD" but they are soo clean why the dont do any drops from the sky ? and the water should make ur ship green the player should get sick from that , so cleaner is really important other wise u should make a prush to keep ur ship clean, and he can help in collecting  items from the net.

 sailer: who could drive the ship to the next location if you choose that location in radar

cooker , engneer ,etc,,,

that will help to build a nice village or a pirates crow !

should we push some one to the shark xD?

i love the game as what its ,, it has a really awesome story line and fun to play

Bro, the game already launched in steam some years ago and have more than 5 Miliion players haha

playing on linux. The mouse control is very hard.  the view turns in the direction of the mouse when it's moving. It looks like a bad emulation of an analogic stick. It would be easyer if the view would only turn when the mouse goes off a big threshold around the center. 

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