That was interesting one, I liked sound here, all that splashes, "angels" mechanical stuff good work!
Play mod
Hell's Counter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #240 | 3.450 | 3.450 |
Graphics | #402 | 3.550 | 3.550 |
Overall | #441 | 3.237 | 3.237 |
Game Design | #457 | 3.250 | 3.250 |
Fun | #493 | 3.175 | 3.175 |
Theme | #560 | 3.150 | 3.150 |
Audio | #626 | 2.850 | 2.850 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Your are managing a conveyor belt of meaty individuals, who happen to explode if you do it wrong.
The chaos happens due to the following factors:
1. The conveyor speed increases.
2. The characters explode if you miss and their parts will be all over the place.
3. You are an entry level in Hell and your job is to keep the chaos of punishment going.
Did you write all the code yourself and made all the assets from scratch?
I did all the assets, using blender, audacity, gimp and unity.
Comments
AAhh!! :D It looks like this game is going to be so simple, and then I realize my brain simply does not work this way. Manificent graphics and thematic style here. I like the game's production values. I gave up after a while because I was terrible at hitting the right key at the right time, but I spent most of my playtime laughing at how bad I am at hitting the right key at the right time. The chaos and confusion made me smile. I probably would've done better with a mouse instead of keyboard, but I also feel like that's the point of the game. Kind of like the ragdoll-body games whose lead character is intentionally a wreck to control. Nice work!
Fun idea, but it became a little bit boring after a while. A growing difficulty curve would be great. The visuals are nice, and the controls were fun
Cool game! I really love the visuals, they are great! And the concept is really cool as well.
I did encounter a few minor bugs. For example, sometimes the characters would fly off the belt even if I didn't push them.
Also, I do wish there was a lose condition other than letting too many characters get to the end, as this could easily be avoided by just pushing characters into any hole before they got there.
But overall, good work!
Nice sounds and cool aesthetic! Could've done with some industrial machine-like music, hell needs some tunez . Fun physics!
Awesome game! I do wish there was some sort of punishment for making them explode, like if you missed something would happen, I wish that the speed of belt got significantly faster (not too much and I know it gets faster but I was playing for awhile and it still felt really easy) but I wanted it to feel more chaotic in the sense of its hard to manage all these people, however we had one week and the art and ragdolls were really cool to mess around with, Good job!
Thanks! Appreciate your feedback a lot.
30 min prior submitting the entry I had it set that you loose one point per miss, but it became quite difficult to score; now I think I can setup something that takes 1 point per each 5 misses, or maybe breaks the ovens for a few minutes. I tried to spawn them in a shorter time and became a bit unmanageble, so I decided to code a small breather every certain amount of time.
Very cool idea! I needed a while to used to the D,F J, K keys though haha
Game was really cool! this factory theme somehow reminding me a lot of purble place on windows 7. I also like how you make the character explode when you push em to wrong punishment machine, my only suggestion is that it need some catchy music to the game. Other than that well made game :D.
Very juicy sounds! I had a beautiful strategy of spamming all the buttons, so I'm never losing but never getting a good score either. But It's just fun to smash these little guys!! Well done!
Fun once you get it, however it wouldve been nice to make it a bit harder. Some arcade music wouldve really made it great as well, other than that, nicely done!
Lmao actually pretty fun once u get the hang of it. The closing doors makes it unfair to reach greater heights of the game. With a bit of redesign, I'm sure it will be great!
Good game, just the physics can be a litlle bit unpredectibe, but it's not a true problem, the game still fun and cool
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