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Chaos Chase's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #69 | 3.857 | 3.857 |
| Game Design | #86 | 3.816 | 3.816 |
| Overall | #112 | 3.660 | 3.660 |
| Theme | #142 | 3.786 | 3.786 |
| Graphics | #150 | 3.939 | 3.939 |
| Audio | #230 | 3.408 | 3.408 |
| Innovation | #442 | 3.153 | 3.153 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game embraces the chaos theme by creating a random chaos every 20 seconds that affects the player positively or negatively. The player has no influence on which effect is executed, nor does the player have any indication of when the effect occurs.
Did you write all the code yourself and made all the assets from scratch?
I only made part of the game from scratch. I use procedurally generated dungeons, which I have prepared beforehand. So the world generation is not made from scratch. Everything else like the chaos with the different effects and the enemies were created for this jam in the given time window. For the development I used a visual scripting tool called Game Creator for Unity3D, which allows me to create a game without coding.
All assets, by that I mean the 3D models, music, sound and the GUI I bought from the Unity3D asset store.
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Comments
Great game, I would prefer a twin-stick shooter, but a loved the powerups and the chaos
5 star rating by me in all ,Good job.
awesome loved this sgame soooooooooooo much
The UI is so good! I would've liked if the player could have a dash or something like that so that the game felt more dynamic, but awesome work :D
Haha definitely BEAMS :D Thank you!
Great game! Really polished and complete
Really cool game! This is something more than what a 7 day game jam can expect :)
Awesome gameplay, had a blast playing. Powerups are interesting and fun! Really fits the theme and is very polished.
this is a really good game! Nice and polished, although I think that the music could be faster pace and it would be helpful to know when the player got heart, give more player feedback other than a broken heart, but overall the game is amazing, nice job!
also really reminds me of brawl stars, is it the brawl stars font?
The font is called Lilita One
https://fonts.google.com/specimen/Lilita+One
This game is so polished it's ready to ship! I could see this fit perfectly for mobile. Not much feedback to give you other than I had a lot of fun playing this. Good Job.
1 week for this beauty of game! Really had fun playing it!
So well made.
Really fun and well put together game. Took me a while to figure out that shooting is automatic so it's basically just a runner/avoidance game but still quite fine. Nice job for so much in such a short time.
very similar to archero
It would have been nice to see some more assets from scratch, but you did use them together in a really good way, and the gameplay loop is pretty good making the game stay fresh, so that makes me just think that overall the game is decent especially since it was made in a week.
Overall very good. Very impressed with what you pulled off given the allotted time
Game feels really good, it is definitely nicely polished and runs smoothly. Great game!
Damn i am very impressed that you managed to use downloaded assets in such a good way. Everything really blends together, and it looks all around great.
Also i really like the chaos mechanic. I really enjoyed the fact that some of them were positive, and some negative.
The upgrade mechanic was really satisfying too.
All around great game, good job (:
I'm using the same Shader for all assets. That's why they blend together even when they are from diffrent creators :)
I also adjusted the colors with post processing and good lighting.
Very Impressive. I really liked the game. Great job.
Great idea , but so much lag in web-gl.
Oh sorry to hear that. I tested on many devices and no other player had issues. Maybe you can try load the game again?
It's a great from all the points, considering the fact that you only had 1 week. Good job! :)
Thank you! :)
Like I said in the description:
I created the dungeon to play on before the jam. I created the chaos mechanics during the jam week so my game fits into the theme.