Just like some, I was confused too. Good thing there's a tutorial, wish there's a single-player mode. anyways great job the game was fun and I like the art style.
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Hitchhike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #305 | 3.308 | 3.308 |
Innovation | #313 | 3.333 | 3.333 |
Graphics | #495 | 3.385 | 3.385 |
Overall | #534 | 3.128 | 3.128 |
Fun | #656 | 2.949 | 2.949 |
Game Design | #707 | 2.949 | 2.949 |
Theme | #770 | 2.846 | 2.846 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
This is game about two players racing in an extremely chaotic, physics-based environment with chaos-based mechanics such as flipping opponent's cars with a chance of damaging your own.
Note: The game requires two players to play.
Did you write all the code yourself and made all the assets from scratch?
Yes, I have written every single line of code and made every single 3D asset from scratch in Blender. The only thing I took from online was the background music, which is non-copyrighted and called "8-Bit Adventure" by AdhesiveWombat.
Comments
A little confusing and could have single player too. But still good job!
We tested it but the rules were a bit strange,,, Sometimes we couldn't figure out why other player had won. Controls were ok and gfx & music suited the game well.
5 star audio, graphics and innovation! I didn't fully get it though what was the game about I am confused. Also a couple of things to fix, like back to main menu isn't working in the normal mode.
Thanks for the feedback! I totally understand your confusion so allow me to clarify- the game is supposed to be played by two players who are competing against each other. Player 1 is supposed to jump from their car to the car highlighted in red, whereas Player 2 is supposed to jump from their car to the car highlighted in blue. After making the jump, each players new car becomes the car they just jumped to. You're supposed to line up the jumps by using the red (Player 1) and blue (Player 2) arrows. Hope that helps! If it's still unclear please feel free to ask more questions. I would hate for you to not enjoy the game. Have fun!
It's a two-player game- both players are competing against each other. Last one remaining wins. Did you have a chance to read the game description? If not, give it a read- I thought the tutorial made it clear but apparently not (which is on me lol, I should have made the in-game instructions better). If you still don't understand how it works, please feel free to ask me! I would hate for you to not enjoy it :)
great job doing the code and graphics friend they are great! Cool game good luck!
The game looked to cool, I called my brother to play, we spent like 5 minutes in the tutorial trying to figure out what was going on, but in the end we couldnt understand it. Like, the player one could go to red cars, but sometimes Id shoot a red car and my brother ended up wining (?) same for him.
Im sorry, we couldnt play it for real in the end :(
I'm sorry you didn't understand how the game works- I should have made the colour coding easier to understand. Player 1 (i.e the one with the red line) is supposed to jump to cars that are translucent and highlighted in red, whereas Player 2 is supposed to jump to cars that are- you guessed it- translucent but highlighted in blue. Let me know if this helps!
I had no second player, so it was a pretty hard to get a good session - overall I think had a nice touch.
Positives:
- The music was pretty good, got me pumped
- The premise, frogger-like game, was funny, gonna try it again with a friend
Negatives
- No single player
Overall, very fun entry!
I really the concept of the game, jumping for car to car, it's quite unique and can make for some pretty intense games between 2 players. The music and sounds are pretty good as well, they can get a bit annoying and loud at times, but it's not a big deal. The game looks pretty good, it's quite square but it works, and I really liked the water texture. My biggest problem is in the game design. First of all, the tutorial feels very clustered with all the text, I think it could have been concised or displayed in a better way. Then in the main game, even though it does feel pretty chaotic, it ends pretty quickly because the line that controls the movement moves pretty slowly compared to the movement of the camera, and it's especially a problem when one mistake counts as a loss. But besides from some more minor issues, like not having a game icon and not being able to leave the after you enter play, it is pretty fun especially with a friend.
The concept is very unique, and the game is really fun to play! I only wished there was a single player mode.
Great job :D
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