Good art and concept, the platforming physics seems a bit weird. And sometimes the hero throw his sword too high and it may end in a wall impossible to reach.
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Spinny Blade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Relevance to the Theme | #36 | 3.824 | 3.824 |
| Presentation | #55 | 3.294 | 3.294 |
| Overall | #67 | 3.071 | 3.071 |
| Immersion | #68 | 2.824 | 2.824 |
| Concept | #76 | 3.059 | 3.059 |
| Gameplay | #92 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Albar. That is my real name. I made it ALL. (Except the engine, of course)
External Credits
N/A
How did you/your team interpret the theme?
Your are the hero's companion. You help them run their errands and collect their sword because they have a habit of throwing it.
How was your/your team's experience in this jam?
GOOD.
Content Warnings
N/A


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