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Fantastic presentation, it's just a bit of a shame after multiple runs I kept getting certain minigames a lot more often than others. The platforming game was way too long, and had to be done three times per run which is really unnecessary.

I like the chaotic nature, particularly the constantly shifting artstyle, but the world map broke up the pace too much. Having the player choose when to begin the next game gives a lot of breathing room, which doesn't really suit the extremely short amount of time each game is shown.

Yes, having the player choose to enter the level is more of a debugging feature than anything, and will probably be removed from future versions. However I have in the latest version included a pause menu (only on the overworld), should the player find themselves needing to take a break mid-session.

Mini-games are chosen randomly from all possible games at the start of each difficulty. So you can indeed play the same game twice, just on different difficulties, in one run.

We are also in the process of spicing up the final boss so that the platforming section naturally progresses to a more interesting final conclusion. :)

Thank you very much for your feedback, we're in the process now of adding some more boss rooms