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A jam submission

damnin' cannonView game page

dodge the oncoming bullets of one big enemy until you die
Submitted by Prince Caspian, apaphy — 1 day, 9 hours before the deadline
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damnin' cannon's itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#94.7444.923
How well does the game fit the themes?#134.2254.385
Overall#153.3733.500
Audio#172.8913.000
Gameplay#192.8913.000
How much do you enjoy the game overall?#212.7432.846
Visuals#252.7432.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 26 minutes

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Comments

Submitted

Nice Work! The music really matches the game, had fun playing.

Submitted

Great work for the time spent! Congratulations!

Submitted

Enjoyable gameplay but too easy, well done!

Submitted

Simple, but in some way enjoyable :)

Submitted

I agree with the other comments that some difficulty progression would have made the game more fun, but this was a nice little action platformer type boss fight. I was also surprised by how much I enjoyed the jump animation. I kept jumping around just for the sake of doing flips :)

Submitted

Nice idea and, as already mentioned, with some difficulty progression it could be really fun. One thing though, if you hug the left invisible wall and stay still, you never get hit, I cheesed it big time :P

Submitted

Fun arcade-like game! Some difficulty progression could've been nice (i.e. increased rate of fire or bullet size over time), but it's neat. Especially liked the little 90 degrees flip the cube did when jumping. Felt cool.