Really well made, polished, and I love the concept!
I know it has been said before, but it is a bit hard. And I haven't gotten completely used to the physics of the game. But make no mistake, this game is great!
Criteria | Rank | Score* | Raw Score |
Fun | #1242 | 3.198 | 4.091 |
Presentation | #1494 | 3.269 | 4.182 |
Overall | #1661 | 3.151 | 4.030 |
Originality | #2428 | 2.985 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player controls two robots which are connected with a rope
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Really well made, polished, and I love the concept!
I know it has been said before, but it is a bit hard. And I haven't gotten completely used to the physics of the game. But make no mistake, this game is great!
This is a tough game, almost unfairly so, but I think it’s still within reason, and I definitely prefer a challenge. Overall it’s pretty damn well executed, and I had fun playing it. 15:27, 64008, fell 22 times. The mechanics took quite while to get the hang of, but eventually things got easier.
The graphics are very simple but charming, and together with the demanding and unforgiving mechanics it reminds me of gaming in the 90’s. I was waiting to see how long it would take me to find another game with the whole “detach body parts on bits of cable” mechanic and so far this is the first one.
I definitely had fun playing it, good job guys
This is a beautiful and relaxing game that I really enjoyed, although unfortunately I got a bug where I couldn't get further than a certain point.
Really fun, loved the artstyle! Found a bug where you can spam the jump key and do some super high jumps.
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