Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

How's it going with your game?

A topic by mauszozo created Jun 02, 2021 Views: 222 Replies: 7
Viewing posts 1 to 8
Submitted (1 edit)

How is everyone doing on their programs?  What's something new that you learned? What's something you've done so far that you're proud of?

I'm getting close to halfway done? Except the program takes just over 3 minutes to start.. 馃槶 so I need to work on that.  I've never programmed in Applesoft Basic before, outside of typing in some mystery code from a magazine when I was a kid. It's been fun reading through 40+ year old documentation. 馃ぃ 

Something funny I read in the official Applesoft BASIC Programmer's Reference Manual (Volume I):

Jumping into or out of the middle of a subroutine with an ordinary GOTO subverts Applesoft's orderly control stack mechanism (see "How Subroutines Stack Up," below) and causes the programmer to be in a state of sin. People who indulge in such odious practices should be ostracized from polite society.

Also:

Warning
Cross-looping is a second-degree misdemeanor punishable by five minutes in the penalty box and a NEXT WITHOUT FOR error. It will also melt your keyboard.

Ah.. gotta love that old school programmer humor. 馃槅

Host(+1)

LOL! Thats brilliant!

Submitted(+1)

I just need to get the disk image ready

Submitted(+2)

I just submitted an entry - 8puzzle. Just to clarify, I used ? for print and removed all spaces to squeeze things into the line length limit (I hope - *grin*). If you load the program and list it, it will obviously show longer lines due to the "de-tokenization". I assumed from the description that this was consistent with the rules. Let me know if otherwise. The puzzle isn't the most exciting, eye catching thing so far. But it was a bit of a computational challenge to put together so compactly, and the game play is actually pretty fun and not too time consuming or confusing. Looking forward to what folks think.

It's the first time I've done this, so I'm not quite sure what to expect *grin*.

PS I included a bit about the original game for folks that may not have encounter where this comes from.

Submitted(+1)

Just submitted my entry.

Submitted(+1)

Submitted :) Was a small challenge to fit everything at 72 bytes per line plus keeping it at 10 lines.

Submitted(+1)

Have submitted a CBM PET game and an Acorn Electron game just now. Really enjoyed trying new techniques on both platforms. It really focuses the mind, that's for sure. Some amazing entries in the mix. Great to see.

Submitted(+2)

I submitted Mathsticks 10 yesterday. Squeezing it in 10 lines was difficult, but 72 characters limit was super difficult :D. When I needed to fix randomisation, I dropped changing the colour of the border as I had no free space at all... and then I realized I can make some shuffling still and squeeze it back "between the lines"! This is what I love about 10-liners the most :D. Thanks for the competition, looking forward for playing other entries!