Awesome! I love it!
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I guess it depends on if you want to make a Gameboy game, or just a game that looks similar. Everyone that uses GB Studio will be limited by file size, number of sprites, type of audio, not to mention resolution of tiles, sprites, screen, etc. Plus everything made with GB Studio can actually be played on a real Game Boy.
Up to you, unless AuriosiYT has something to say about it.
I'm so glad I found this game jam. I had never heard of GB Studio until I saw this. Making an old school Game Boy game is definitely one of those bucket list things for me. :-)
I'm looking forward to seeing what everyone makes!
Very cool! I like what you did. A couple suggestions - maybe do a palette with 5 colors, including the bright green that GBStudio uses for transparency. Otherwise the palette is only good for background tiles and not characters. The other thing is why did you call it "GB&J30"? That seems like a weird thing to have to look for on the list of palette presets.
Peter Milko just created some cool tutorial videos for getting started with GB Studio, if anyone is interested.
- GB Studio Tutorial 1: Getting Started
- GB Studio Tutorial 2: Sprites
- GB Studio Tutorial 3: Events Intro
- GB Studio Tutorial 4: RNG & Combat
- GB Studio Tutorial 5: Menus
Anyone have any other good tutorials for GB Studio?