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A jam submission

Flame TwinsView game page

Two flames that have their own unique advantages and disadvantages
Submitted by Dolleman — 1 hour, 14 seconds before the deadline
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Flame Twins's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#244.2824.282
Presentation#1604.3004.300
Overall#1983.9523.952
Originality#17223.2733.273

Ranked from 110 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are two characters that both need to get to the goal. They can open and block paths for each other.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 56 to 41 of 56 · Next page · Last page
Submitted (2 edits) (+1)

Everything about this game is polished to perfection! The graphics, the mechanics, the level design, all of IT!

I REALLY liked how each character had a passive ability, rather than an active one. I also liked how you could make your life easy or hard based on how you played! Of all the two character games I have played in this jam, yours, by far, has the most potential for a full release! Impeccable work!

Submitted

Great game, I love It.

I would be very happy if you would play my game.

Submitted

Very pretty game with some clever puzzles

Submitted

Great game, ths lvl are very well designed. 

Submitted

Of the games I've played with this mechanic, this has some of the best ideas from a puzzle standpoint. I love the torches being static places to switch characters, and how the 2 characters can both help and harm the other. The only thing that brings this down for me is that the characters move like hamsters who are running late after chugging a gallon of espresso. Slow them down! It makes the game so much harder to play

Submitted(+1)

This was fun! Although this concept has been done many times I think the addition of the characters creating obstacles for each other was a cool spin on it. Good work (:

Submitted(+1)

Great game, I saw multiple games in this game jam that had similar idea but this one was definitely most fun and had best levels design. Good job :D

Submitted(+1)

Super Cool!!! reminds me an old flash game(water girl and fire boy). But is special the most of the times and that's very nice. I wanted some more challenging stages. But I know- same problem - with the time managing. It was FUN!!

Submitted(+1)

This was excellent! Very polished and well put together. The characters are adorable. The difficulty escalation was really well tuned too I found. The last couple were the perfect level of challenge! I honestly don't have anything to really suggest for improvements because I think you nailed it! Well done!

Submitted

Really fun! Looks great. The mechanics definitely seemed very polished.

Submitted

I LOVED IT.
Becomes a bit repetitive, but the concept is AMAZING, controls are nice (the hardest part to pull of in this genra) and it looks cute!

Well done!

Submitted

Nice game! The visual and audio presentation is very good and the game feels polished. The puzzels are interesting. The mechanics where pretty interesting, maybe needs a bit more variety though. Very good job!

Submitted

Really Good Presentation and it was a fun take on the Fire Ice combo style of puzzle game. I got Fire Boy and Ice Girl vibes from it if you ever played those games. The puzzles were really good too, but some better pacing to vary the mechanical out a little more would have helped give the illusion of more content than there actually was.

Submitted

I think you got inspired by fireboy and watergirl. However, the mechanics were very smooth and the level design was great.

Submitted(+1)

Nice game (the puzzles are very good)  if you want to see my game (it's a puzzle game too)  : 3

Submitted(+1)

you could even add new elements later

Submitted

Nice job, great mechanic, took me a while to get the right way to solve some puzzles. Super cute art.

Viewing comments 56 to 41 of 56 · Next page · Last page