I like the concept of acting as a phone and moving by vibrating! And the text messages are fun! The camera moves can be polished more because sometimes it cuts into objects, and sometimes it stops following. But I shouldn't ask too much for a 3D game developed under 48 hours XD. All in all, nice work!
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Thomas was a phone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1836 | 3.087 | 3.500 |
Originality | #2184 | 3.087 | 3.500 |
Overall | #2527 | 2.793 | 3.167 |
Fun | #3497 | 2.205 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Thomas, like all phones was once joined to the hip of his owner. Now neglected Thomas decides to get revenge for being abandoned, though still linked inextricably to his signal and battery power.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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