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Don't Bite Me Bro!

1-4 Player Co-op open-world zombie apocalypse game. Explore, Build, Upgrade, and Defend from constant waves of Zombies. · By MUIFWEGO

Bugs Found & Suggestions Sticky

A topic by MUIFWEGO created Apr 17, 2017 Views: 19,326 Replies: 206
Viewing posts 41 to 60 of 125 · Next page · Previous page · First page · Last page

Hello!
Really amazing game, I found an annoying bug.
- The farmer, if you don't rescue him the first time, you can't rescue him anymore. Chopping all the corn means that the next time you try rescuing him , you can't because you already chopped it all and it doesn't respawn after destroying the "blue globes".

If you could make more clear how some game mechanics work, it would be really appreciated!

There are some bugs with the camera too, but they aren't really annoying.

Developer

Hey Harii,


Thank you so much! Oh wow I didnt even notice this was happening. it's a really easy fix and I shouldve added it to the new update that is out if any other small bugs are found in the brand new update I'll patch it really fast. The game is still missing some little cutscenes and narrative moments to really explain what is going on hopefully as soon as possible. Though I also enjoy some uncertainty in what to do sometimes.

Thanks for the feedback and support, Hopefully you enjoy the new update,

Rafi

This still has yet to be fixed, would love the farmers addition to my team.

In the latest update, I am unable to play using my controller at all. The only thing I can do with the Xbox controller is to scroll up and down in the menu and to move my character around (once in game using the keyboard). I'm also unable to join the game using the another controller to play in multiplayer. In the 1.0.8  version, I am able to play perfectly fine, so I know the issue is with the latest update :) Please fix this soon!

(One last question) - How do I input cheats using the keyboard and xbox controllers? Do I have to press all the buttons at once, one by one holding each key or pressing the keys once and letting go? I've tried it in all different ways, but I just can't seem to do it. Thanks in advance :)

Developer

Hey Chausta,


Thank you so much for the feedback I really appreciate it. I had recreated the player manager and input system to fix the multiplayer issues and really have mostly been testing the game on the PS4 or with a PS4 controller but you were completely right about the Xbox controllers. I just uploaded the fixed version for the Xbox controllers, at least I think I did as I don't have any xbox controllers around to test. Please try again and let me know if its working and if it is showing the right interface buttons for the xbox I would really appreciate it.

For the cheats,  you just have to be joined in and press each button of the sequence quickly. 

Thanks again Chausta you really saved the day,

Rafi

When I skip tutorial I don't get pistol? Also selecting objects in crafting menu is buggy with mouse and keyboard, as is placing them. I also can't switch characters, it shows I did in top left but my character is the same?

(1 edit)

I'm getting stuck in the tutorial. The old dude tells me to break the object for bullets but when I do, the controls screen comes up with the right click/left click info and then it gets stuck. It doesn't go away. The only way out of it seems to be to press the "option" key on my Mac keyboard, but then the control screen goes away and I am stuck and cannot move. I still have the wooden bat, there are little yellow objects on the ground, and cannot aim/shoot. Using the mouse buttons just swings the bat around. I have not used any cheats at all, just playing the game normally and following the tutorial. I'm on an iMac OSX 10.12.5 if that helps at all. 

Developer

Hey, 

Sorry this isn't clearer you're supposed to shoot the bottles. You can aim and shoot using Right Click and Left Click or Ctrl and Left Click.

Hope this helps,

Rafi

(1 edit) (+1)

Actually, I just figured it out. For some reason,  aiming isn't working with the mouse, it's fine when I use the ALT key. But pressing Right Click to aim does nothing. I'm not using the Apple Magic Mouse, it's a standard non-apple wired mouse, so it should be working. But isn't.

Developer

Hey Spiderkitten,

You are so right. So sorry I am so late with a response I was so busy with the Playstation build and DLC I didn't even notice this simple problem was happening after the update. I assumed it was working. I accidentally set Right Click to R1 instead of L1 which is Aim. I added your username to the credits of the game, along with everyone in the community that has helped out. I'm just fixing and finding bugs untill it is approved by Quality Assurance. If there is anything else you found, please let me know, it would be greatly appreciated.

Thanks for your time, Sorry for the delay.

Rafi

Hi, the game is awesome but I have some trubles with the coop function: when I press the X button on the joypad it simply does nothing. Am I doing something wrong or it's a bug? I bought this game mainly for play it with a friend. Please help me.

Developer

Hey RavenStrike,

I'm so sorry I wasn't able to respond sooner. I really hope you was able to figure it out. To use a Gamepad and the Keyboard you have to: Connect the controller to the computer before opening the game, Join in with the Gamepad first then Keyboard. This way the keyboard joins as a second player. If you join with the Keyboard first the GamePad just controls the same player. I've added your username to the credits of the game. I'm just finiding and fixing bugs right now, for the Playstation release, new content, and DLC.

Thanks for your feedback, Sorry for the delay

Rafi

Hi and thanks. There's no problem for the delay! Thanks very much! :)

the game just won't open

there is a lot posted here. And my question may already be answered, but here goes. I just want to know if it's normal for a GIANT blue zomb to spawn? I have had one per herd since herd 21, and the last one actually spawned inside my fences already in the process of attacking my base. My trusty Cujo was there to nom his face but still that could have been a disaster if i had not have been close with Cujo.

I think it's normal. This happened to a youtuber too.

lol ok thanks

Developer

Hey,

So sorry for the delay, I've been so busy. This is not supposed to happen at all lol. I've rewritten alot of those systems so hopefully I was able to fix this. I'll keep testing it out. I added your usernames to the credits of the game.

Thank you so much for your feedback

Rafi

  Hello!

  How are you doing, guys? I would like to congratulate all of you for the funny game you made. It makes me nostalgic, as I remembered  kind of the feeling I had the first times I played Zombies Ate My Neighbors (1993)

  The game visual and the dialogues lines are really good. So, as Portuguese translator, I thought about translating the game content into my language. 

  What do you think about localizating it? It would be nice to work on it!

  Anyway, best wishes for all the team!

Developer

Hey MarcusVinicius,

Thank you so much for your support! I just release a massive update to the game along with a DELUXE version that includes the DLC that will be available on other platforms. 

We can definitely use some help with translation but its still a bit away as there is a lot still left to do before.

I'll keep you posted! Thanks again,

Rafi

  Hi there, Rafi,

  You're welcome. I always get  happy when I find titles that have this kind of fun.

  Oh, I didn't know about the deluxe release, that's great! So, whenever you decide to spread it widely into other languages, feel free to contact me, okay? It would be great to help in the translation process.

  Cheers,

  Marcus

Hey guys love the game but found a game breaking bug. I was clearing the hospitol when I got hit by a special zombie and it knocked me behind a wall leaving me completely trapped and no way to save since i havent saved in awhile ;( and the only solution i can think of is reloading the game.

Developer

Hey Rawr,


Thank you so much for finidng this bug, so sorry you had to experience it. The good news is that the game should save when you enter an indoor area. Bad news is that any progress inside the hospital is lost. I'll look into a fix for it. do you know what kind of wall you passed through? was it a hallway?

Thank you for your feedback and support,

Rafi

if you can resolve this bug its about the zombies are in mountains at the finish of the map

Developer

Hey Corn3l25,

Thanks for pointing this out i'll look into it soon,

Rafi

When ever i come out of a dungeon or a building, the camera first starts at my base and quickly moves back to me with a tons of noise like wood falling really loud (but that may be lag). Then another time my camera randomly got stuck in a over head view but it was fixed when i restarted the game. When ever a horde/herd attacks, 1/3 of the time it says that there is one or two zombies left when there isn't any. When i got all three of the orbs and i went to the monolith, the went in but my HUD disappeared and nothing happened and i couldn't interact with anything. 

Some suggestions- Make so the flashlight doesn't turn on in the first stage of the hospital because there are already lights, Make the AK47 less OP.

Also i dont know if this is because i dont have premium but none of the other characters are able to shoot other weapons but it takes ammo away when i click

Developer

Hey Lotdot,

This is great feedback, thank you so much for your support!  I'll try to fix these as soon as possible. The flashlight suggestion is great, the hospital first floor was darker before so it makes sense to not have the flashlight on now. I'll also take a look at the other characters not shooting this should definitely not happen. 

There is no Direct Message on here but if you email me at info@muifwego.com I'll try and get you a key for the deluxe.

Thanks again,

Rafi

(3 edits)

I have found some more bugs.  I was in the city and i was driving my truck and i ran into a car pile-up and my truck got stuck. You should make the cars taller.  As a school kid i couldn't talk to the trader and now i cant store my wood/food in the stockpile and i doesnt save. i cant put two spikes going in different directions next to each other but sometimes it works. in dungeons sometimes my bones get stuck halfway up the wal and zombies on fire tend to clip through walls.

I don't know if this is a glitch but in the old church dungeon, when there is a circle of candles, i get hurt if i touch the side of the candle. When i turn off the blur the center of my screen is blurry.

Some suggestions: Have the shopkeeper not have duplicate items in his store. Please make the inventory storage go evenly to 100 not 99 (but u don't have to). have the shopkeeper not sell keys that you already bought. Have an ability to regain the default character weapons after you save with other weapons that you bought/obtained. Add a boy school kid because why is there 6 girls and no boys when you rescue them. Be able to upgrade the fences in the farm area. Be able to move the storehouse to different locations ( ex: You can choose as an 1 out of 4 places where to start the game). And maybe in the future when it is on steam, be able to receive different costumes for characters. Also the crocodiles and/or alligators cant be killed and they don't move but they have zombie sounds. All the characters sound the same ex: school girl grunting like a man. Make the grid (the squares on the ground) an option and/or have it appear when you are placing structures, traps, etc. Also the hospital dungeon was pretty hard because the spaces to move in very small usually.

Developer

Hey Lotdot,

Thanks for all the feedback! these are great.


" I was in the city and i was driving my truck and i ran into a car pile-up and my truck got stuck. You should make the cars taller." 

Because of the physics there is a bunch of places the truck can get stuck in, if you click in the Right Stick (R3) or press R if on the keyboard the truck will reset to the nearest road. I'll try and add an instruction text when the car can't move.

"As a school kid i couldn't talk to the trader and now i cant store my wood/food in the stockpile and i doesnt save."

This should definitely not be happening thanks for letting me know I'll look into it.

" i cant put two spikes going in different directions next to each other but sometimes it works."

There is a system to auto-snap the pieces while you are building. I added a "precision" mode you can activate while placing an object that will stop the auto snap from happening. I believe its Right Stick Button (R3) and Alt or CMD on the keyboard. I'll make sure to add some kind of instructions for that.


"in dungeons sometimes my bones get stuck halfway up the wal and zombies on fire tend to clip through walls."

The randomness of the dungeons and the rooms leads to alot of wierd things happening. The plan is to recreate the dungeons after a few updates so that each possible room is actually crafted and tested instead of randomly put together. The goal is to make each dungeon almost a standalone rougelike game like binding of isaac or spelunky.


"I don't know if this is a glitch but in the old church dungeon, when there is a circle of candles, i get hurt if i touch the side of the candle." 

Yea this is supposed to happen, the fire is a hazard in the church, a bit like the lava in the caves


"When i turn off the blur the center of my screen is blurry."

This is the opposite of what should happen, thanks for pointing this out


"Some suggestions: Have the shopkeeper not have duplicate items in his store."

This actually has not happened to me yet, I'll make sure it checks for duplicates

"Please make the inventory storage go evenly to 100 not 99 (but u don't have to)." 

I'll look into this

"have the shopkeeper not sell keys that you already bought."

You're right about this


"Have an ability to regain the default character weapons after you save with other weapons that you bought/obtained."

The weapons didn't save before the last update, so this is a new problem. I'll look into a way to fix this. You can always opt-out and lose the weapons you've collected but there should be a nicer way to solve this.

"Add a boy school kid because why is there 6 girls and no boys when you rescue them." 

The schoolgirls are supposed to be girlscouts that were selling cookies. There are designs for lots of characters coming up, including a school kid boy.

"Be able to upgrade the fences in the farm area." 

The farm is supposed to be just a part of the town thats why you cant upgrade them

"Be able to move the storehouse to different locations ( ex: You can choose as an 1 out of 4 places where to start the game)."

Originally the game allowed you to move the house wherever you wanted but this caused all sorts of problems with the hordes and it was also posible to delete the house alltogether. I have some pretty fun ideas to solve this but it's something that will most likely make it into a sequel of the game.


"And maybe in the future when it is on steam, be able to receive different costumes for characters." 

Yes, lots of skins for all the existing characters and also whole new characters with unique abilities. I'm also planning on an equipment system (at least for the online modes) which will let players mix and match different items on the characters (Hats, armor, boots, etc)


"Also the crocodiles and/or alligators cant be killed and they don't move but they have zombie sounds."

Yea, the crocodies are supposed to act more as environmental hazards. 

"All the characters sound the same ex: school girl grunting like a man."

All the sounds of the game will be revamped, and voice actors will do the voices to the characters in update 1.2 after launch. Just focused on gettting the game out first.

"Make the grid (the squares on the ground) an option and/or have it appear when you are placing structures, traps, etc."

I actually tried this, because there is no textures, the grid is necessary to keep the world from looking too bland I think

"Also the hospital dungeon was pretty hard because the spaces to move in very small usually."

Once the hospital rooms are designed individually a lot of these problems will go away. But with the new roguelike systems It will be difficult to get through without some upgrades. Hopefully it wont feel cheap, but satisfying.


Thanks again for all the feedback and support!,

Rafi

Hello developers dont bite me bro, I would like to report a problem, I was playing quietly as the game got black screen and after some time I close myself, I reopened the game, about 5 or 10 minutes later the game bug again as before, when I opened the game for the time, and load my save, it was bugged everything was gone,so I decided to start a new game, but some time later the screen went black and the game closed, I'd like you to fix it, thank you

I had this same bug and i know how too make and i figured out how to make it happen. Keep the file because your base can never be destroyed because there is no base.  

BTW people, i found a ton of bugs that i post in the Deluxe bugs and suggestions. If you want to you can try to see if i already found the bug but since i posted a ton and you only found one you don't really have to.

(1 edit)

On ps4 if you save and then quit, you can't access the house to press circle or square. Also the in app purcheses don't do anything.

No bugs yet but I do have a few suggestions.

(1) Have NPCs do "work" in home base (HB). HB feels and look empty, it`d be nice to see other survivors (that you unlock) becomes NPC and do some work around HB. I dont mean a whole new system where you pick and choose who do what (that`d be cool too) but just let the NPCs animate as if they`re doing work i.e. tending crops or fixing something. 

(2) A system where you pick one (or more) Survivor(s) to be a "Guardian". He/she will help you fight the Approaching Herd (while the other NPCs runs back inside HB.

(3) A Buddy system. You bring at least one NPC on your adventure (Solo only).

(4) Vehicle types. A sedan can carry 1-4 people but a bike can only carry 1.

Also, I just wanna say; its a very fun game. I cannot wait to see what your game will become in the future! 

Hello,

I play on ps4 and my truck disappeared in the city, the map shows that it is still in the city but I can not find it.

Thank you

(1 edit)

Hey, I like the game. It has a lot of potential. With continued updates - especially pertaining to new zones/towns, dungeons, & side quests/characters to unlock, I can see it being a pretty captivating game for a horde of people (see what I did there? Ha.) - Discovery of spontaneous new things is key to keeping things entertaining. 

Here are a few bugs I have come across and some suggestions - I am on the PS4 version of the game. 

I'm sure some of these have been submitted before, but here's a +1:

1. Some time into the game I noticed I was unable to upgrade my house or swap out my characters, preventing me from progressing much further. The menu was not appearing when I stood by my house. - I noticed a previous comment saying this was an occurrence after you save & exit and return to the game.

2. When you die in a dungeon on a lower floor, you spawn in with another character - typically all weak ones if you haven't been able to upgrade them, where the level is more fit for an upgraded character.  It doesn't make much sense why they would be spawning into the dungeon and not back at base - after all, they never ventured in to begin with. If anything, a choice window should be given so as to not walk your entire team to their deaths in a loop unwillingly. 

3. When the dog returns to base it has nearly no HP for no reason, making you not want to leave him behind and waste resources (This happens to other characters when you are not using them as well).  

It also It also gets in the way a lot and makes you blocked in. I would suggest, if you try to walk into it, it will flee a few feet from you and return to follow mode, giving you a window to walk out easily. 

And it has some kind of super powered strength to throw cars into the air when it walks underneath them.

4. The holes to descending dungeons should ask if you want to descend or not. Sometimes I'm being hasty and fall in accidentally, when I haven't explored the rest of the floor yet. 

5. The vendors should ask if you want to see their wares, rather than automatically pathblocking you. Those pushy salesmen!

6.  I know alligators were meant to be environment hazards and thus immortal - but I think it would be better that, maybe they should just have higher than average HP, and perhaps respawn every 5 waves or so.

7.  The car seems to automatically start backing up when you enter it. Not sure if that was intended. 

8. When placing fences, you can offset them(which is fine, but -),  when you place them at a fence to connect( in a "T" shape),   the offset block goes through the other fence. (Making a "+" shape) -- not a big deal, but would suggest making it shave the end of the fence off enough to connect as a "T", and just start it new again on the other side if people wanted to make a "+" shape.

9. People have suggested being able to move your house - and you mentioned you would be making specific locations - I think it would be a neat concept to keep your old base, and be able to just have new ones added. Alter the horde waves to be happening at a random bases as a surprise, so you have to rush over to that base. Make it happen slower so that you have some chance, though. - alternatively, you can build up a base strong enough that the characters you rescue can fend it off themselves, but slowly weakens. Get notifications if a base is starting to fail. Have multiple bases being horded at one time. (Offset timers that can sometimes land in the same timing for both/multiple bases). If you set your unused characters to upkeep certain activity (farming, repairs, etc.) Then you should be able to successfully defend on all bases. Or maybe if you made zones going out super far, the base you are furthest from (or closest to) will have the most intense wave out of the bunch. 

I would also suggest new events and situations to occur in place of the typical horde, so that fending off waves doesn't become too bland and repetitive. 

Anywho,  that's that. Good work thus far,  Fun and addicting. I was hooked right off.

(1 edit)

I just started playing, got about an hour in, saved and quit. Came back and everything was fine. I then went to try some of the cheats because they seemed fun. In game they worked, saved and quit again. When I came back; however, there was no base, no walls, no gates, no house. The load screen shows the progress but in game theres nothing to play with.  I am playing on a Mac computer.

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