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A jam submission

Vinyls CollectorView game page

Submitted by Ravik — 26 minutes, 1 second before the deadline
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Vinyls Collector's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#9651.4232.250
DESIGN#9801.4232.250
SOUNDS#9811.1071.750
MUSIC#9920.9491.500
OVERALL#10221.2652.000
VISUALS#10241.2652.000
INNOVATION#10261.1071.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

bro your webgl is not working i know why go to setting and ind compression and make it disable

Developer

thank you! That's strange - when I run "build and run" in unity - verything works fine on every setting 🤔 but I'll try to investigate that and when I come up with an idea how to fix that, I'll upload new version :v 

Submitted

i had that bug i got the fix go to setting then in the last tab you will see compression and make it on disable

Submitted

I download you game but the gravity is too much high.. I think you should user time.deltatime to have the same speed depending of the computer : https://forum.unity.com/threads/velocity-time-deltatime.91518/

Developer

You're definitely right, thank you. 

But I'm wondering - what about new Input system? If in new input sys jump is a part of "event subscrition", it's no longer proceeded in Update func, so...I think it shouldn't be multiplying by Time.FixedDeltaTime 🤔 anyway, thanks! :) 

Submitted(+1)

The web version does not load in Chrome or Safari. Try enabling the compression fallback  in Unity https://forum.unity.com/threads/webgl-build-doesnt-load-in-browser.948400/

Developer(+1)

aw man, you're right... thank you so much for linked solution, I'll try to fix that (mb not in that jam but for the future ones! ) 

Submitted

Support:

Congratulations on your game! Do not worry if it is not completely finished, the important thing is that at the end of the jam you have created something completely yours!

I liked the main mechanics, although it is not very polished, the objective is perfectly understood.

Criticism:

The character's gravity is extremely high.

Developer

Thank you! I really appreciate that feedback! Ofc I know about that "polishing" stuff, but...I overrate my abilities and there it is... :v 

Although that criticism is something I didn't come up with by myself, so thank you once again! :)