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A jam submission

Hell CoinsView game page

Unity - Game Jam - Made by Waight, BedroomShadows & Vibin
Submitted by WillowBranch — 22 minutes, 8 seconds before the deadline
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Hell Coins's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#983.7954.000
VISUALS#1204.0064.222
SOUNDS#1623.3733.556
MUSIC#1713.4793.667
DESIGN#1893.4793.667
INNOVATION#2893.1623.333
OVERALL#2943.3733.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

pretty neat game! of course there are some bugs but yea its a game jam. the most important one is that you sometimes cant move unless you jump wich makes you spend a coin. pretty cool game concept though.

Submitted(+1)

noice!

Submitted

cool  game

Submitted (1 edit)

The platforming feels pretty great, except that the character sometimes gets stuck on the ground. Also, the stakes were too low: missing a jump didn't have any consequence, because the coins were overly abundant, and there are no spikes or similar in the game. The art is nice. Cool game!

Submitted(+1)

I like the idea, would be cool to add coin particles dropping out when the player jumps. Also, it would be nice if the music looped, I spent the last half of the playthrough in silence lol. The only issue I ran into was not being able to run sometimes and getting stuck on the side of the platforms. 

Submitted

I actually really like this idea but I think it's a little basic right now, but could be taken even further by adding branching paths, where some routes are harder but take less jumps and others are easier but require more, or by maybe having each area have a unique element to them that have to be avoided in different ways, things like that.

I also noticed that your character gets caught on the tilemap a lot which is pretty annoying, since the only way to move again is to jump and lose coins. You can fix that by adding a composite collider to your tilemap!

Submitted(+1)

Great concept! The changing visuals kept the game fun and gave a sense of progress. One problem is that after standing still, you can't move in the direction you are facing at all. 

Developer

I've noticed that and its a bummer, this was my first game and the player movement is something to figure out. Thx for playing you are epic.