Nice idea, but it's awkward to judge the trajectory from a fixed camera angle... which isn't the most interesting challenge.
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Tower Topple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #15 | 2.012 | 2.250 |
Technical Implementation | #17 | 2.683 | 3.000 |
Theme/Limitation | #18 | 2.795 | 3.125 |
Fun/Design | #18 | 2.683 | 3.000 |
Overall | #19 | 2.460 | 2.750 |
Graphics/Animation | #20 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
It is based on the physics of causing a tower to topple and my interpretation of the theme was to make the camera switch sides every turn
Team Size
Solo (1)
Engine
Unity
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