I felt like this game was very complete, and the mechanic was simple but entertaining. I liked the style, and the palette of colors you used. The only thing is that I felt the music was too loud.
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Storm Chaser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.333 | 3.333 |
Gameplay | #3 | 3.095 | 3.095 |
Audio | #3 | 3.381 | 3.381 |
Visual | #3 | 3.762 | 3.762 |
Overall | #4 | 3.476 | 3.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The visuals and audio for this game was pretty on point. A lot of the gripe I have with the game is actually the thing that makes it fit the theme perfectly. I think the randomness is a bit too much. It does indeed feel like the flow of the game is uncontrollable however, it also leaves me very little to do. I'd feel like there were many runs where I could straight up not do anything in response and it left me frustrated in a sense. However, on the runs where there was the perfect balance of stuff being thrown at me, I felt like it was hard, but in the good way. Like I was overcoming great odds and the skills I developed in previous runs really paid off. Overall, pretty good game.
Love the tornado storm theme. Didn't make it far, but it was pretty fun. Nice job!
I like that (I guess) you created combinations previously and the com randomly generates them into the level. That way one avoids the obstacle when using the intended action, although the obstacles seem pretty random. Sometimes it's difficult to avoid them when they are quick after each other, but there has to be one challenge. Also the world is pretty well done, nice graphics. My Highscore is 91m
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