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Finally played through this tonight ~~ it's super good!

I got a suboptimal ending, so I'll have to try again.  ^_^U

Your art style really helped the characters stand out for me.  Even though some of the motifs are well-worn, the story is consistently fresh and exciting.  I didn't see any of the major beats coming.

I also dig the introspective way you write emotions, and the multilayered dialogue where characters say one thing and think another.  I've never seen that technique used in a game before ~~ very cool!

The first minigame surprised me!  It's super fun and I was surprised by how well I did, haha.  I was like, "Phew, glad that wasn't too challenging!"
Then there's the second match and I was like "Oh no, joke's on me!" but in a good way XD
The way you blended the mechanics and the storytelling in the second match is very awesome!

Excellent work!  I'll definitely check out the other games in the series once I get a different ending on this one!

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Okay, just replayed from the checkpoint and got a better ending!  <3

"It might be one of the most difficult commitments you ever make."  Truuuuuth!!

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Thanks so much for playing! I'm really glad you enjoyed the writing, as that's an area I'm not super confident in... but judging from overall feedback, it worked out!

Mini-games/interactivity in visual novels are important to me. I've enjoyed a kinetic novel here and there, but visual novels with something else blended in always end up standing out more!

If anything, I would have liked to have included a little more choice and interactivity, but due to my majorly late start on this jam, I had to scale the ideas to fit the deadline. Jams are such a double edged sword for me... they give me the drive and motivation to finish something, but also leave me feeling like I could have done more! (I do have a small update planned, but it's mostly just polish to some of the background art.)

Thanks so much for all your comments and feedback! I really appreciate it!

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Yeah, I feel you!  I actually got a good start on my game this year (as opposed to prior YuriJams) and I still had to cut a lot of what I'd planned. But imo it's so much better to cut and get something done than to stick to a large design and never finish.

I really enjoy mini games in most genre, honestly.  Especially in narrative games I feel like a well-integrated mini game can really enhance the role playing experience.  But a lot of the VNs I've played (and even some that I've worked on) the mini games just feel tacked on -- I really liked how yours melded with the story so well!

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Oh, one other thing -- I think some of the name captions might be wrong during this scene?  It's possible something was going on story-related that I didn't understand due to not having played the other titles yet, but to me it looked like these were Paisley's lines being attributed to Camilla.

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Thanks for pointing that out! Definitely a mistake on my part. I'm surprised this didn't happen more often, as I hurriedly cut and pasted dialogue, names, and other flags into a giant spreadsheet at the last minute.

I'll fix this when I update the BG art! Thank you!