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Yeah, I feel you!  I actually got a good start on my game this year (as opposed to prior YuriJams) and I still had to cut a lot of what I'd planned. But imo it's so much better to cut and get something done than to stick to a large design and never finish.

I really enjoy mini games in most genre, honestly.  Especially in narrative games I feel like a well-integrated mini game can really enhance the role playing experience.  But a lot of the VNs I've played (and even some that I've worked on) the mini games just feel tacked on -- I really liked how yours melded with the story so well!