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I can't figure out how to get Mono to open this on the Mac. Using the terminal throws up a bunch of errors and it won't open in the Finder because it's not recognized as a application

This is awesome! I've been using CFXR (basically, SFXR for Mac) but it's 32-bit and 32-bit apps can't run on newer versions of Mac OS

This is better anyway. Has a lot more features and versatility

It's actually possible to package a Mono app for Mac OS so it's easier for Mac users to run. I think the developer should do it. I found this info here

macpack (Mac OS X only)

macpack is a tool that must be used to bundle Cocoa# applications into Double-Clickable, Finder friendly, bundles on Mac OS X. It bundles static libraries and resources, as well as generates a basic info.plist into the .app bundle.

For example the following commands are used to build the CurrencyConverter.exe into an application bundle:

$ mcs -g -debug+ CurrencyConverter.cs -out:CurrencyConverter.exe -pkg:cocoa-sharp
$ rm -rf
$ macpack -m:2 -o:.  -r:/Library/Frameworks/Mono.framework/Versions/Current/lib/ libCocoaSharpGlue.dylib        -r:CurrencyConverter.nib -n:CurrencyConverter -a:CurrencyConverter.exe

The resulting is just another Mac OS X application as far as the Finder is concerned, and can be opened from Finder, or launched from Terminal using the open -a CurrencyConverter command.

Sorry, I can't help you with the "bunch of errors" you get. I don't have a Mac, so I can't test LabChirp on Mac myself, but I know of a few people who have got it working through Mono.  After installing Mono, all you should have to do is open a terminal and type mono LabChirp.exe (or the full path to LabChirp). For instance, on Linux I can open a terminal and type mono "/home/labbed/Downloads/LabChirp/LabChirp.exe" and it works. For convenience, you could create a terminal script for future use.

LabChirp is not a Mono application, or a Cocoa# application. It is a .NET application. So I don't think I can use macpack.

However, I've heard that .NET CORE has a lot better native compatibility with Mac (and Linux), so I might give that a try for a future release if it isn't too much of a hassle to migrate.

Thanks for responding. I will try .NET core because Mono just isn’t working. I wonder if other people are having the same problem as me. I’ll let you know if .NET core works


Were you able to get LabChirp up and running on OS X?  I'm a Mac user, would love to have an executable file for sound design!

Nope! It was a lot of work and I couldn’t figure it out. I think the developer ought to create a guide


also a mac user, this ain't working