This is a whole game. Really feels like it could have been a full-price retail game back in the day. Very enjoyable!
Here are some thoughts I had while playing the game:
- At the start, I was a little bit overwhelmed by the possible directions I could go, and no clear "objective" other than "find out more", I guess. Like, I wanted to bounce back and forth between places, but I'm glad I decided to just push on, and loop back later. The game handles this very nicely with the one-way doors, making an area much easier if you come from the "wrong" way.
- The map intimidated me a bit with how dense it was when I first looked at it. So many places! At the time I didn't even realize that the large chunk in the middle was inaccessible until much later. This problem disappeared when I simply played the game more and got to know the world better. Although it would have been cool if the map had a nice background showing the land, kinda like in Pokémon Red/Blue.
- It would be nice if we could see the stats of our currently equipped armor/weapon when looking at an equipment in a shop. I often found myself checking the store item's stats, backing out, unequipping my current weapon/armor so I could check it, forget the exact numbers on the store item, going back in the shop, checking the store item again, ...
- A visual preview of armor in shops would be nice too!
Other than that, I had a great time! Very well balanced in regards to complexity, length, story, puzzles, humor, etc. Specter spinning that one time had me laughing for quite a while.
Thank you for making this game!!

