Play game
I.D. RESTART's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #288 | 3.604 | 3.604 |
| Fun | #372 | 3.407 | 3.407 |
| Overall | #495 | 3.280 | 3.280 |
| Innovation | #560 | 3.143 | 3.143 |
| Theme | #586 | 3.297 | 3.297 |
| Audio | #629 | 2.989 | 2.989 |
| Graphics | #643 | 3.242 | 3.242 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player must collect all the screws, but if they accidentally collect a screw BEFORE collecting the key, the factory "rewinds" and the screw is no longer part of the score! The player must traverse through the factory so that the ball can learn... something
Did you write most of the code yourself and made all the assets from scratch?
Yes, all of the code was made from scratch and all assets used were given proper crediting and are original works.
Leave a comment
Log in with itch.io to leave a comment.






Comments
This is good game. Nice puzzle platformer. like the music too. Great Job.
An amazing game, really made me think about the level. I managed to finish with 54 deaths after i got the hang of not collecting screws before the key. Good background music. Well done.
Very good game for being your first one! I love how you have the death counter on the screen to mock the player.
Fun puzzle platformer. Music is fitting and the aspect of changing the level when collecting the key was executed well. Nice job.
Really nice game! The idea and the game itself are really good. The big clock that appears when getting the key bothered me a bit, as it covered the screen, but it might just be me lol. Good game and keep it up! Would really appreciate if you could check out my game too and leave a rating :)
Just FYI: I uploaded the video from when I played your game on stream. You can check it out here (timestamps for each game are in the description): https://www.youtube.com/watch?v=zndBygTNM2w
Coool Game, The Puzzles are really well thought out and a little bit tricky,
Cool puzzles and tight controls. Good job!
I really enjoyed it! Pretty nice. It's the only game in this jam that I had to replay after finishing it! I really loved how there were different endings for not getting all the screws and for getting all the screws. I didn't like the idea of having to play the whole game without restarting, though. I would basically just have to replay the game every time I made a tiny mistake. I think being able to go back to the challenge that is giving you trouble very quickly via the restart button was a great decision, but having the true ending locked behind not using it took out the purpose of the restart button. But I never like it when games do this, so it could be just me.
Overall, though, I really enjoyed it! Great job.
Thanks for playing! I'm glad you enjoyed it! Yeah, I agree it's pretty frustrating when you have to restart from the beginning after a small mistake. What I thought people might do is maybe practice some of the levels so that they can eventually beat the game without getting hit. For example, level 4 can be pretty tough, so after grabbing the key and getting to do the door, you could restart the level and practice doing it again.
Anyway, thanks for the feedback! The game design isn't the best since it's my first jam, so I'll definitely try improving it and making the true ending more accessible!
I enjoyed the challenge of this game. Jumping off platforms felt a bit unforgiving at times, you could change this by adding some coyote time in a post-jam version. I only realised I wasn't meant to be collecting the screws until after getting the key when I read the description. You could tint the screws red when you're not supposed to collect them or provide another visual indicator to communicate this to the player better. Overall, fun game! Hope you are able to keep working on it after the jam and this feedback was useful :)
Thanks for the feedback! I wasn't too sure if adding coyote time to the jump would be necessary since it might seem unnatural, but I'll definitely try implementing it and seeing how it does! As for the screws, I'm currently working on a way of showing the player that they should pick them up after collecting the key :)
Thanks for playing and reviewing!
Really cool level design and use of the rewind theme! I really enjoyed how challenging the levels were and how from the very beginning you become mindful of how many times you Restart (rather than just spamming it). Great job! :)
Thanks! :)