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A jam submission

Eugene's Casualties of CausalityView game page

Work with your past selves to get through 18 holes of Death Golf at the Cosmic Wych's Quantum Country Club!
Submitted by bokoyoss (@bokoyoss) — 5 minutes, 36 seconds before the deadline
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Eugene's Casualties of Causality's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1093.8213.821
Theme#1773.9233.923
Overall#2203.6073.607
Game Design#2933.5903.590
Innovation#3143.4623.462
Graphics#3543.6923.692
Audio#4973.1543.154

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The player must rewind time and work alongside their past selfs to escape the Cosmic Wych's Quantum Country Club.

Did you write most of the code yourself and made all the assets from scratch?
Yes

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

The writing is great and extreme kudos to whoever did the wych voice. The golf system along with the unlimited rewinds is brilliant. I can always brute force a solution, but the par makes me go for the more difficult, creative solutions. It's nice that I can set my own difficulty. Only frustrating part for me was getting bounced into spikes by my past selves, but I suppose that's the cost of being able to jump off their heads.

Submitted

Great Job! good puzzle game integrated into golf! Well done!
I love the laughing sound!
A lot of the time I do wait for my ghosts, but nice implementation!

Submitted

Turning this into a 'golf' game was a really cool idea. I enjoyed this!

The game has great character with the music and the 'simplistic' graphics going together very well.

As I've seen in some of the other comments I also think it would be a good idea to somehow speed up the ghosts. That was probably the most frustrating thing.

I also think it would be a good idea if the difficultly and more importantly the time required for each level gradually increased. The levels (at least for me) got long pretty quick but I think that was mostly down to waiting for my previous ghosts.

Overall I really enjoyed this and I think the 'golf' idea is very creative. I'd love to try this again after you get a chance to tweak the gameplay a bit.

Developer

Thank you very much for playing and for the feedback!

The only way to not have the ghosts wait around, is to make sure you don't wait around in your present-timeline as the ghosts are 1:1 copies. This seems to be a flaw in the design, so it is something we can take closer look at.

Submitted

Very cool idea, I think my only critique would be to have some way to increase the speed of ghosts because a lot of time I spent just waiting for my old body to get into place.

Developer (2 edits)

Thank you for the feedback! 

Yeah maybe a fast forward button could go a long way, as it stands the clones are only as fast as you are, so if you wait around in the present so will your future selves! You  can press R to restart the level if you waited a long time too 

Submitted

That menu screen had a 60's vibe to it! Really like the art work and mechanics. Good job!

Could you please play and rate my game as well?

https://itch.io/jam/brackeys-4/rate/723414

Submitted

Really fun game! I have seen many similar games, but none of them used failed attempts as platforms and had them also be a nuisance, so very cool! 

I also liked the animations, music and sound effects, so nothing bad to say. Really good entry, congrats! Would be awesome if you could check out my game and leave a rating :)

Submitted

Very fun and cute game. It is cool how you use your previous dead bodies as platforms. It is also cool how when they replay their action they can still push you and be a hazard. Please check out my game if you haven't :D

Viewing comments 27 to 21 of 27 · Next page · Last page