The writing is great and extreme kudos to whoever did the wych voice. The golf system along with the unlimited rewinds is brilliant. I can always brute force a solution, but the par makes me go for the more difficult, creative solutions. It's nice that I can set my own difficulty. Only frustrating part for me was getting bounced into spikes by my past selves, but I suppose that's the cost of being able to jump off their heads.
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Eugene's Casualties of Causality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #109 | 3.821 | 3.821 |
Theme | #177 | 3.923 | 3.923 |
Overall | #220 | 3.607 | 3.607 |
Game Design | #293 | 3.590 | 3.590 |
Innovation | #314 | 3.462 | 3.462 |
Graphics | #354 | 3.692 | 3.692 |
Audio | #497 | 3.154 | 3.154 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player must rewind time and work alongside their past selfs to escape the Cosmic Wych's Quantum Country Club.
Did you write most of the code yourself and made all the assets from scratch?
Yes
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