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A jam submission

Rewind3DView game page

Acton-packed fps where you heal and reload by bending time
Submitted by Zoddd
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Rewind3D's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6413.2143.214
Audio#7972.7142.714
Fun#8232.7862.786
Overall#9612.6672.667
Game Design#10252.5712.571
Graphics#11232.4292.429
Innovation#11542.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You use time bending to reload and heal

Did you write most of the code yourself and made all the assets from scratch?
Yes, except the music and the crosshairs

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Comments

Submitted

I had headphones on with max volume when the music started. I had an heart attack and lost my hearing, but it's fine. The game is nice, could be enjoyable, but I suggest you to change the font for the menu, it could look way better

Submitted(+1)

I feel player is walking a little fast. and the font is abit hard to read. the ui on the levels are to the left side. other than tat this is a great implementation! good job! :D

Developer

Thank you for the advice ! I don't know what happened with the levels all was fine inside the editor.. I have intentionally made the player move fast because I like fast games. The font will be changed everyone tells me it's hard to read.

Submitted

The font is quite hard to read.

Developer

Will change it after the submission period ends

Submitted(+1)

Liked the game,music was  awesome.

Developer

Thank you for the feedback! The music was made by my friend. You can find his links in the description

Submitted

Liked the game,music was  awesome.

Submitted(+1)

nice game, liked the interpretation of theme and aesthetics, can u should try mine also which is too a FPS

Developer

Thanks for the feedback! I will try it for sure

Submitted(+1)

Nicely done, man!  I liked the aesthetic of it and your application of the theme.  One trouble spot I ran into though was that reloading becomes difficult if you can't rewind in time far enough to recover your spent shots.  That may just be part of the strategy (in which case that could be very interesting) but in my case it just kinda became annoying when I couldn't get my ammo back.  Overall though, real cool!

Developer

Thank you very much for the feedback! I ran into that problem myself when testing and the solution I implemented was the time orbs that drop when you kill an enemy and give you additional time to rewind when collected. Maybe I should have increased the amount they give ... Will update after submission period

Submitted(+1)

To be frank man, I didn't notice on my first attempt that those time orbs were dropping at all.  I didn't know the enemies dropped anything until I saw your reply.  Now that I know that I gave it another go, and I didn't really have that issue anymore.  Maybe the root issue is that the presence of those time orbs weren't really communicated to the player.  That's an issue that could be solved in lots of fun ways! 

 For example, pickups in other games use things like motion, sounds, and other aspects to tell the player where they are and that they should pick them up.  They spin around, bounce or hover up and down in some cases.  Sometimes they'll emit particles or sounds to grab the player's attention.  Another important thing is feedback.  Making sounds and effects when pickups are collected can inform the player that it was collected and what the pickup does.  

Of course alot of those solutions are polishey things that often don't have time to get implemented in jam games, and I understand that.  You did quite a lot with your limited time, and that's something to be respected.

Thanks for making a great game! (Also sorry for the text wall, I'm pretty sure you didn't ask for this ._, )

Developer

I appreciate the feedback and the text wall, it's always encouraging to see this much enthusiasm for your game. I didn't really think about the drops grabbing attention really the only thing i did was make them float up and down and also a particle effect when collected but i should probably add some better indicators.

Submitted(+1)

After you got into it, it was really fun, cool game, i think if you upload a cover image, it would better your chances of getting rated (I came here by an accident, and found this treasure of a Game!)

Developer

Thank you very much it means a lot to me! I will upload a picture and some screenshots thanks for the advice!

Submitted

nice concept

Developer

Thank you very much!