I missed controls information in game. And was confused where the goal is. Color palet was kind of wierd. Tip for next game: find some color schemes online. Overall its good game for begginer! Hope you had fun creating! Keep up making games :)
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A Hacker's History's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #554 | 3.348 | 3.348 |
Fun | #761 | 2.870 | 2.870 |
Game Design | #810 | 2.913 | 2.913 |
Innovation | #859 | 2.739 | 2.739 |
Overall | #917 | 2.739 | 2.739 |
Audio | #1097 | 2.174 | 2.174 |
Graphics | #1138 | 2.391 | 2.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
A Hacker's History is a journey back in time - reminiscing Hank's good old days as a Hacker. The entire foundation of the game is based on rewinding back in time. Additionally, a very vital mechanic to the game is the REWIND clock which logs multiple rewinds that are different each level. These rewinds increase the difficulty of the game and make it "fun" to play.
Did you write most of the code yourself and made all the assets from scratch?
Yes. I wrote all of the code myself and created all assets from scratch. I did not use any internet assets; I created everything - Ludum Dare format.
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