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A jam submission

EnigmaSevenView game page

Enigma is Everything is Enigma.
Submitted by Soumyaratna Debnath — 4 hours, 33 minutes before the deadline
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EnigmaSeven's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#15363.2664.000
Originality#21043.0623.750
Overall#27232.6543.250
Fun#42901.9732.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game introduces the players to some logical, yet, interesting puzzles with a catch that they are not provided with the logic behind the puzzles, or in other words, the logic is not in control of the player. The sole aim in the game is to take control over the logic behind each level, and then solve the puzzle in order to proceed to the next.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

An interesting experience!

Enjoyed the atmosphere of the game, and with some effort, I made it through all seven levels. I initially found myself clicking buttons randomly, but as I progressed I eventually figured out what I was supposed to be doing.

The connection to the theme is a bit abstract, but I get what you were going for and I think it turned out pretty good.

Developer(+1)

Thank you Criobite, I am really happy to tell you that you are the first person in the universe to complete the game (after me). More than 30 players have played the game so far, but none, literally none could handle the frustration associated with the game. I loved your unbiased opinion regarding the game, and will surely try to make the puzzles a little simple in future.

Submitted

I played for quite a bit but wasn't able to get past level 1; reading more it seems like I'm not the only one. I double clicked one of the buttons and the cubes landed askew, since the rules weren't clear I assume I'm not supposed to do that and I broke the puzzle lol

I would like to get further in the game, as I like puzzle games but the difficultly curve is very high! I think if the first puzzle was easy and introduced the concepts needed to solve the rest of them it would've been more inline with other puzzles games.

I'd love to hear your input on my submission, we're going to be continuing it after the jam so and criticisms / suggestions / feedback is welcome!

Developer(+1)

Thank you Justin. Frankly speaking, the rules for the game are truly simple. But, what costed me the most is that I wanted to implement the idea of 'Out of Control' is the most unique way, so I thought that a puzzle game where the player initially do not have the control over the game logic will be a unique one. But, somehow, the situation did not worked good. And people started facing problem in the most basic levels. So, its true that I have lost it somewhere. I later realized that how painful it is to play a game where you do not have the control over the logic itself. I really feel embarrassed that you could not play it through. I will surely publish a more elaborated version of the game with proper instructions. 

Thank you for your unbiased feedback. I will surely look into your submission. :-)

Submitted(+1)

This is a deep zen experience! I'm sorry, I got stuck on level 2 for a long time. Love the presentation, and psychedelic opening! :D 

Developer(+1)

Thank you Wei. It means a lot. :-) 

(+1)

A hard puzzle game that aims for mystery and lands closer to frustration. Well presented, but not so fun to play.

Developer(+1)

Thanks for playing Dorilium. I can provide you a hint : Don't just play to solve the levels, play it to figure-out what each button does,

Submitted(+1)

No idea what i'm suposed to do on lvl 2. I didn't on lvl 1, I just pressed things and then it was solved

Developer (1 edit)

Thanks for playing the game. I can however provide you a hint : Don't just play to solve the levels, play it to figure out what each button does, identify the patters, then it will be a piece of cake.  (Believe me, I can complete the games in less than 2 min) 

Once you understand the pattern and the logic, each level then will open up some hidden meanings.

Another hint : completing level 1, means that you just get over Infancy, and there is a lot to go on...

Submitted(+1)

Wow that's an experience lol
Nice puzzles, but quite hard tbh. Would definitely benefit from a tutorial

Developer (1 edit)

Thanks Anicet Ngrt, did you finish the game? Which Level was your favorite?