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I don't think bullets should kill people outside the screen.

(+2)

Yeah I agree, sadly we ran out of time to fix this issue :/

Right now we're trying to think about what we could do to make it work, we thought about adding walls of flesh that you shouldn't hit on the side so that shooting on the walls become full part of the gameplay but it could also make it much harder, so we're not really sure what to do. Oh yeah it should be noted that bullets don't actually kill anything offscreen they do get destroyed past the screen border, but the problem is bullets taking long enough to reach the edge that an ennemie appear, so maybe making bullets faster would fix it?

(1 edit) (+1)

What I would personally do is removing the bullets even earlier. There's a zone  close to the screen edge where it's redundant to let the bullet keep going, since nothing fits there. Just my 2 cents tho.

(+2)

Yeah maybe with an aura of some sort to indicate that to the player, but in that case we'd probably have to zoom out the camera as well so that the playing field doesn't become too small