Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

What I would personally do is removing the bullets even earlier. There's a zone  close to the screen edge where it's redundant to let the bullet keep going, since nothing fits there. Just my 2 cents tho.

(+2)

Yeah maybe with an aura of some sort to indicate that to the player, but in that case we'd probably have to zoom out the camera as well so that the playing field doesn't become too small