Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

the three states of Bloof™View game page

Shapeshift with Bloof to escape the laboratory where he was created!
Submitted by Dinamic Creates™ (@dinamiccreates) — 9 minutes, 57 seconds before the deadline
Add to collection

Play game

the three states of Bloof™'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#13723.3853.385
Overall#19232.9622.962
Presentation#20593.0003.000
Fun#22962.6922.692

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The playable character shapeshifts without control (every few seconds)

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I love the design of the bloofs!

Developer

Thank you! They were designed by nessm!

Submitted(+1)

love how you have to take advantage of its states - and the art is cute too!

Developer(+1)

Thank you so much! Glad you liked it!

Submitted(+1)

Nice graphic and game play. The music is a bit repetitive, but nice game overall.

Good job!

Submitted(+1)

Great idea, but the bloofs didn't match the artstyle with the platforms. Overall, nice game, good job!

Developer

The level design and art style is one of the main things to improve on, and I really want to do that.

Thanks for playing! Glad you liked it!

Submitted(+1)

Good work! The game felt very good and I loved the graphics. Well done! :)

Developer

Thank you so much! Glad you liked it! 

Submitted(+1)

Yeah I had so much fun! If you want you can try https://itch.io/jam/gmtk-2020/rate/699090 :)

Submitted(+1)

good job the game have a lot potential

(+1)

Nice job! I beat it, but just barely- that last level was tough! I agree with Boomstevo, an indication of how long they'll be in their current state would be helpful for timing, and may make waiting for the next stage less tedious. Overall, terrific job, thanks for getting it in on time! Cheers!

Developer(+1)

I guess you got to the end and then shapeshifted to the gas form, right?  lol

Thanks for playing! We'll add some sort of indication (a clock or a progress bar) for it to be easier. 

BTW. How did you beat the last one? Someone told me that you can just jump normally from the second platform on the top left, but it was intended to be a "double jump" by the solid Bloof when you are mini, you hit the platform above with the first jump with your head and then on the air you are able to jump again (that mechanic isn't taught so I'm partially glad it can be defeated in different ways).

We'll do an update the day that the jam ratings end, with that, some audio fix, and new levels. 

Glad you liked it,

- Pablo Lavín

Submitted(+2)

I'd like a better indicator of when the bloof changes were going to happen.

Developer

Hey! Great idea! Personally, I think a little clock on his head, or a depleting bar somewhere would be nice, what do you think? We will upload a new version with some updates, fixes and levels when the jam ends.

Thanks for playing, Boomstevo.

- Pablo Lavín

Submitted(+1)

It has potential, but I gave up early because of the wait time between bloof changes.

(+1)

The Bloofs are cute! And the game was pretty fun, but like others have said I kind of wish I could change forms at will, or if there was some more complex mechanic other than it just changing every few seconds. Maybe if you have to do something to activate a transformation? Anyways, great job!

Developer(+1)

Yup! Sometimes you just end up waiting for it, right?  Maybe a complex mechanic would help it to become more interesting for a future update when the jam comes to an end. This is our first platformer and we just learned how hard is to manage the physics, so we ended up a lil' short in time.

Thanks for playing, Dbrad!  

Submitted

nice ideia! But you should be able to change the stages of bloof ate will. I rate your game, could you rate ours?

Developer(+1)

We chose the states of Bloof to be the thing "out of control" for the jam theme. Personally, I agree that it would be better to be changed at will. But this was our take for the theme. We thought that "out of control" is a hard theme when it comes to gameplay purposes, since the player actually wants to control the most, but we went that way instead of it just being a part of the narrative.  

Thank you!  I will check your game and rate it as well.

- Pablo Lavín

Submitted(+2)

The Bloof are very cute, good job! 

Developer

Thank you! They were designed by nessm!

Thank you very much! 😊