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Great game! The feel, the presentation, and that loop of tetris music is really catchy. I guess the only gripe I have is that the difficulty dropped off at some point. I was sorting blocks to players and seemingly could go on for ages. Dynamically adding more players, or random blocks of no matching color or ramping up the speed, might help achieve a more satisfying ending.

It's weird now that I think about it, that having to stop a game, because you don't die and "fail", is less fulfilling than actually dying...

Really, you think you could go on forever? That's super impressive. Were you playing with colorblind mode?

The speed that the blocks drop does increase, but the time to send a piece remains constant at 6 seconds, and I was actually planning on bumping that up for a post jam version.

Maybe I was just lucky, I wanted to try again just now, but whether I set Colorblind Mode to true or false, I always get white blocks, weird... 

I swear it was working fine when I played it just now. I played with color restrictions and felt the Tetris AI was near invincible. I didn't have to watch which block went where, I could just keep dropping them in and they would find a spot for it and score some lines. 

Ah, yes, if the blocks were all white it removes a big restriction on piece placement.

The AI is meant to be smart, but not perfect. It will always do a clear if it can, and try to avoid holes.