Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

What a cool and polished experience! I love the interpretation of the theme and the user experience. Only thing is that I didn't really get the color puzzle because I'm colorblind, so a high contrast mode would be appreciated if y'all get the chance. The art and sound direction was fantastic too

That's so, so kind of you!
And also darn it, when making the sprites I even thought "There's statistically no way someone who is colorblind plays our game, right?", and it turns out I was a fool for thinking that haha

I'm new to art, so I have never done any high contrast/colorblind-accessible adjustments before. Do you have any experience with the process or technicalities of making something like that? I'd love to include it as an option for future games.

(+1)

Hmm, I don't have much experience with the process of how to add it into games, and I haven't messed around with shaders enough to know if there's a simple scripting solution.

My favorite example of a AAA game with a colorblind mode is Overwatch, as it adds the ability to customize outlines without changing the rest of the games colors. I'm already used to seeing things a certain way, and I typically don't use colorblind modes in games where it shifts the entire colorspace since it loses the intended palette. A cool thing I remember Among us doing, for the task where you need to connect the electrical wires of matching colors, is to add shapes that correspond to the colors, which I thought was neat. Although I guess its trickier in your case since the puzzle might become too obvious.  

And that's actually crazy that you're new to art- fantastic job!

(+1)

Thank you for some inspiration! I especially like the Among Us example, it makes me realize it would be a lot easier to just design the game in a way that doesn't rely on colors in the first place!

And thanks again, it warms my heart to hear that <3