Hi, I am not sure if this is a bug or I'm doing something wrong but I'm trying to add new chopping tool.
I did generate manifest and folder structure following readme instructions, created 2 spritesheet files Main/ChopA/chopa_XXX.png and Main/ChopB/chopb_XXX.png (I tested different prefixes like 002 and 202).
There are 2 issues when trying to set that chop item in the generator:
1. When I click on it while previously clicked on the axe it seems like combining new sprite frames with the existing axe ones therefore I have to click on 000 first and then on 002 (or 202 prefix doesn't change anything)
2. Given that I click on 000 first and then on mine it only uses the sprite frames from ChopA ignoring ChopB completely
Is there something I'm doing wrong for the creator to load both of my sprite sheets with custom chop tool correctly?
Other than that I have to say that the tool is great saved me tons of time!
Thank you and looking forward to your response.
Were you able to resolve this? One of the latest updates might have fixed the issue, I just tried making a custom chop tool and it is displaying correctly for me.
You can also join our discord for further help. Our community is super helpful! : Sleeping Robot Games Discor
Thank you for your response!