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engram

2
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A member registered 56 days ago

Recent community posts

Thank you for your response!

Yeah I tried to rename them to chopa_201 and chopb_201 but this doesn't seem to help it seems like it's only using frames from chopa and completely ignoring chopb also the name of chop tool is picked up from ChopA only not sure if this tells you anything though

Hi, I am not sure if this is a bug or I'm doing something wrong but I'm trying to add new chopping tool.

I did generate manifest and folder structure following readme instructions, created 2 spritesheet files Main/ChopA/chopa_XXX.png and Main/ChopB/chopb_XXX.png  (I tested different prefixes like 002 and 202). 

There are 2 issues when trying to set that chop item in the generator:

1. When I click on it while previously clicked on the axe it seems like combining new sprite frames with the existing axe ones therefore I have to click on 000 first and then on 002 (or 202 prefix doesn't change anything)
2. Given that I click on 000 first and then on mine it only uses the sprite frames from ChopA ignoring ChopB completely

Is there something I'm doing wrong for the creator to load both of my sprite sheets with custom chop tool correctly?

Other than that I have to say that the tool is great saved me tons of time!

Thank you and looking forward to your response.