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A jam submission

Out of Control TDView game page

GMTK Game Jam Entry - An elemental Tower Defense
Submitted by BelindaMakesGames (@BelindaGameDev) — 1 hour, 1 minute before the deadline
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Out of Control TD's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#29562.6302.630
Overall#30202.5562.556
Fun#35692.2592.259
Originality#45862.0742.074

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A Tower Defense, where some of the enemies are wizards and get the towers out of control with their spells.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

Cool idea for the theme, a little bit more clarity and specificity for different towers and you have a solid game that can be expended on !

Submitted

Solid game. Though I didn't notice any major difference between different towers. 

Submitted

I like tower defenses and this is a fun one, took a bit of time to first understand the weakness but once I got them down it's pretty easy and the game play itself. Good job.

(+1)

Nice idea that friendly towers can go berserk and attack other towers. I would like to suggest avoiding different tower types with different characteristics and instead let the player focus on the challenge which is doing something about the wizards. Also a counter measure for wizards would be nice.

Submitted

The tutorial doesn't pause the game, and can't be launch before playing a game. Interesting concept, though I had to figure out the "holes" were to be used to create towers. Too much elements/weaknesses for me, and it was a bit small on my screen especially when building a tower. Nice concept nonetheless!

Submitted

Out of control theme was a bit of a stretch, but I liked the color palette and art direction

Submitted

nice TD game, but not very fitting for the theme.

Submitted

Pretty straightforward tower defense game. Like the wide variety of mob types, but it would be nice to have a more visual representation of their weaknesses to not have to consult the tutorial every time.

Couldn't figure put what the out of control element was