Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hi!

1. There's no hard level cap, but I'd guess at some point, it'd become a real chore to level further. 35-40ish is good for the endgame.

2. The little icons are: 1. Number of treasures in the current area, 2. Number of adult scenes to get in the area, 3. Number of Masters to find in the current area. They're not 100% reliable and may update once you re-enter the scene in some edge cases, but they should work most of the time.

3. Difficulty changes the damage dealt and received:  Factor 0.75 for Easy, 1.00 for Normal and 1.25 for Difficult.

Thanks for the response!

1. Good to know. I was planning to grind like crazy to see where I can get, but if there is no hard cap, then there is no "complete" levelling.

2. Thank you! I thought one could be treasure related, but not sure which.

3. Roger that, so whatever stats I recorded would not change when I was playing on Normal. It is simply scaling the damage formula.

Hi, I noticed that went I enter Falgar's Palace, the third icon indicating masters in the area shows as 1, even though I have recruited everyone and the Wyrm Altar has nothing new to add. Not sure if this is a bug?

Might be, the counters are a later addition and may have some false positives. I'll take a look.

Just curious, since the red demon made that proposal. Are there chances that your next project involves a character getting pierced anywhere on the body or becoming a piercing?

I like the idea. I made a scene like that in Hellfire Factory.

Combing through the area, I think the below might have false positives too (or maybe the counter did not go down correctly):

  • Fort Langley
  • Stahl Dam

- Stahl Dam has its master in an island east of the passage.

- Fort Langley's master is the hellhound sitting on a bed in the barracks, next to the library with two firebats.

Yes, I am aware, and I have recruited all masters. The problem is the counter in the menu UI that is not showing as 0.

(+1)

I fixed the counter for the two areas for the next update. Thanks!

(3 edits)

oh ya, I noticed that you missed the EXP display fix for Reyn's 1st level and the 1st encounter in v1.03, so, just wanted to leave a note as a gentle reminder.

There is also the master counter in Falgar's Palace (which I believe is a different map than Falgar's Abode? since the counters and travel points are different)

(+1)

I've added the EXP fix after  v1.03, so the next update will have that. I also fixed the false positive in Falgar's Palace. Thanks for the bug reports!

(4 edits)

For the optional scenes, I was unable to find 1 in Rok's Fort (I did find all 15 Masters and did the scene with Jason/Rod). I just started a 3rd run and will check again, along with the Treasure counter.

EDIT: Sorry, my error on Fort Langley and Stahl Dam, updated my comments above in case you saw an earlier comment. Additionally, on my 3rd run, the counter started at 2, and reduce by 1 after I did the scene with Jason/Rod (and I talked to both).

EDIT2: On my 3rd run through, I noticed something interested...in Path to Falgar's Monastery, the Master counter did not decrease when I first recruited the Snake Demon master, but went down after I activated the portal and went through it. So, I am not sure if the Fort Langley and Stahl Dam counters could be not going down correctly due to something in the way the script checks for the Master counter.