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A jam submission

Super Coupon ClubView game page

Granny Balatro
Submitted by Gizmo199 — 50 minutes, 42 seconds before the deadline
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Super Coupon Club's itch.io page

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Comments

Submitted(+1)

A really cool game, and so dynamic too! 😄 The granny idea is very original — great work!

Developer

Thanks so much!! :D

Submitted(+1)

the art is really cool, love the responsiveness of the ui too!

Developer

Wow thank you so much!!! :D Thanks for checking it out!

(+1)

I really loved the aesthetic of the game!

Developer

Thanks so much!! :D

(+1)

awesome,  nice art

Developer

Thanks so much!! :D

(+1)

Finally, I can buy back my home.

Developer(+1)

Yooo! Thanks for checking it out swag! Haha. Hope you been well! 

Submitted(+1)

Incredibly fun! It's already polished as heck too, it feels weird I didn't pay for this lol. Awesome job!

Developer

Wow thank you so much! :) would definitely need more content to be sellable. Haha.

(+1)

This is simply amazing

Developer

Thank you so much!! :)

Submitted (1 edit) (+1)

Wow, this game is so well done. It's amazing how something like this is done in just a month. Looked like something that you would find on steam for a full release. : )

Developer(+1)

Wow thank you so much! I probably should have focused on gameplay more than the art & polish though. Haha. Thanks for taking the time to play it!! :)

Submitted(+1)

Do you by any chance have plans or idea of releasing this on Steam? Given that what you could achieve in just a month, i can't imagine how this would be if given more time. Definitely want to see this game grow in the future, keep it up.

Developer(+1)

Nah, no plans for it really. Im gonna do a couple/few more updates and then see how interest is looking. If there is enough interest still then I may consider it, but honestly RN it just feels more like a not as good balatro clone so I might just want to move on by then. Haha. Thanks so much! :D

Submitted(+1)

Lots of wiz bangery! Super juicy! Would be great if this could be a deck builder where you can challenge the other grannies with your coupon skills!

Developer

Haha. That would be fun! Thanks for taking the time to play it! :)

Submitted(+2)

Yup, this is indeed Granny Balatro!

Second game I got 1.5x better percentages, double coupon, 20% off everything, and two $10 clearance tags all in the first two rounds. I turned my brain off and saved like $200 by the end of the game.

I'm concerned the lack of educational focus may hurt your chances at winning, but the game is fun, the polish is SUPERB, and the concept is fire! With more depth in gameplay and story, I could see this becoming a featured game on Markiplier's channel. 

Developer

WOAH! thats sick! Haha. Thanks so much!! Yeah I discovered  some of the percentage strats are a bit broken, so ill have to nerf some of that for sure. Haha. Thanks so much for taking the time to play it!! 

Educationally its definately on par more with "card games have math, and so does this one". Lol. That's okay though, I just wanted to make something fun, not worried about winning. Ill add it to my dusty collection of other jam games! Haha. 

Submitted(+1)

I appreciate your desire to make fun games instead of trying to win! That being said, if there was ever a dusty jam game to keep working on, it would be this XD

and I'll be honest, it does stand out compared to the rest of your collection. There's gotta be an emerging market for coupon collector games featuring secret granny societies. 

Developer (1 edit)

Lol. Thanks for the words of encouragement! We'll see but at the end of the day its just a not as good balatro so Im not sure how much further it can really go. On to the next one! I do have some updates planned though to at least bookend it. Haha. Anywho, thanks again!! :D

Submitted(+1)

Balatro wasn't made in a month! It took 2.5 years in fact.

Given how polished your game is already, I'd say you'd come close with a roadmap and a few months. Maybe a Kickstarter further down the road? I think it's all worth looking into!

As for how much further it can go, there are plenty of areas to innovate IMO. Maybe you have to fill up your "cart" with products using the same grid logic before using coupons, giving you control over what types of stuff you take. Maybe the store adapts to your meat coupon strat by removing meat (something like the boss effects from balatro that disable suits). Maybe the win condition involves taking X value of products each round to make a larger dent in the company's profit margin (requires putting more stuff in your cart, which risks you not being able to afford it). 

Developer

These are some good ideas! yeah, idk. Im also a big believer of "not all games need to be massive full release campaigns" which this feels more like it falls into. Scalability wise, without complicating the UI even more I think its at its limit. Haha. E.g. books can only be so big without introducing multiple pages, and its already pushing the limits with the UI at this dimension as far as items are concerned. Im also just not confident I could pull it off Honestly. Im decent at themes, art, music, programming and time management but not very good at the arguably most important part of game dev which is fun and design. Haha. Im getting better, I just gotta keep making games! 

Anywho, thanks so much for the encouragement! Definately food for thought! :D

Submitted(+1)

LocalThunk had similar sentiments about his games. Balatro was merely a side project shared amongst friends but he was eventually convinced to turn it into something fully fleshed out on steam. Did it pay off? Absolutely! Am I expecting you'll have the same results? Probably not, but given your game currently sits as the #1 most popular entry in this jam, I'd say you have a decent shot of getting noticed. Considering what currently exists on the market and what publishers are looking for, you would stand out.

I'll leave you with something "financial literacy" related. Opportunity Cost is a term used in investing to describe how much you lose by not pursuing the best option. In your case, it would be the cost of working on this vs a different game. I hope my feedback convinces you to go further with this one! 

Developer(+1)

Haha thanks! I really appreciate the encouragement! We'll see. I think my plan is to release 2 more patches/updates and guage the interest/response and go from there. Thanks for the financial literacy term too!! Very useful to know and think about! :D 

BTW I am definitely looking forward to checking out bankroll! Got a list of awesome entries here I plan to work through this week/weekend! :)

Developer(+1)

Here is kind of the roadmap I have planned so far. After that though i'm not sure. haha. Thanks again!

Submitted(+1)

This game is amazing, and the graphics look beautiful.

Developer

Oh thank you so much!! :D

Submitted(+1)

Wow, as other people said... awesome visuals! After playing for a while, I am confused a bit, but I somehow managed, lol. This is pretty entertaining, really well done.

Developer(+1)

Yeah want to make some better updates to it after the jam to simplify/tighten the mechanics some. Haha. Thanks so much for playing though! :)

Submitted(+1)

:) I am sure this game can become a hit, keep on working hard!!

Developer(+1)

Thanks for the kind words! We'll see. Its basically just balatro but not as cool so im not sure its a "full release" kind of game, but i do want to bookend it to at least make it a bit more challenging and fun. :)

Submitted(+1)

This game was awesome!! There's so much detail poured into the visuals of the game, it all looks super polished. I'd be surprised if this didn't at least get placement, nice work :) 

Developer

Oh wow thank you so much!!! :D it was a ton of work so im happy the details are appreciated! Im really bad about hyper focusing on small stuff like that even though most players wont notice. Haha. Thanks again!

Submitted(+1)

Bro this game might aswell be a steam game its so polished and a just a great game that words wont do it just :)

Developer(+1)

Wow! Thanks for the kind words! I think it would need quite a bit more content / gameplay before it would be ready for steam. Haha. Thank you for taking the time to check it out!!

Submitted(+1)

I've been looking forward to playing this! It's really polished and the voice acting is wonderful. I really, really wish there was just a bit more to do and the game was just a bit longer but it's fine. Also just a rougelike in general is a bold move, and this specifcally is really well executed. I went for a sort of High number mixed with dump find build, and by the end I was making 2 expired per round. Pretty fun! I would love for you to expand on this and maybe give a full steam release because It's just great.

Developer

Yeah that is really the biggest downside to front loading art & polish is that the gameplay is kept very slim. Usually works out better for me on shorter jams, but I think this one could have sacrificed a few graphical details & additions in exchange for deeper gameplay exploration (namely coupons and other features like boss rounds, permanent upgrades, etc. Haha). Originally i had those as stretch goals but I cut it to just focus on the experience that was achievable instead. Haha.

Thanks so much for checking out though! Cant wait to check out LemonZ!!

Submitted(+1)

This game is so well built! The graphics, music, and the overall gameplay is so fluid and the whole game feels really balanced. I genuinely believe like I should be paying you for this!

Developer(+1)

Thank you so much!! Haha. It would definitely need more content and better stuff going on before that. Haha. Thank you for taking some time to check it out! Excited to check out lucris too!!

Submitted(+1)

wow the amount of polish in this game is insane, could be release on steam right now or something. Great job!

Developer

Thanks so much! Its faaar from ready for any sort of actual release. Haha. Very excited to check out your game as well!! :D

Submitted(+1)

SO POLISHED!!! Super high chance this gets placement spot wowzers 😮

Developer

Oh thanks! :D yeah I tried to frontload all of the art & polish and save gameplay for last since it is simpler. Haha. Cant wait to check out hex buster!! :D